namespace Chess { partial class Szachy { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Szachy)); this.RestartButton = new System.Windows.Forms.Button(); this.groupBox1 = new System.Windows.Forms.GroupBox(); this.GameState = new System.Windows.Forms.Label(); this.Timer = new System.Windows.Forms.GroupBox(); this.label5 = new System.Windows.Forms.Label(); this.label4 = new System.Windows.Forms.Label(); this.WhiteTimer = new System.Windows.Forms.Label(); this.TimeButton = new System.Windows.Forms.Button(); this.BlackTimer = new System.Windows.Forms.Label(); this.State = new System.Windows.Forms.GroupBox(); this.Undo = new System.Windows.Forms.PictureBox(); this.groupBox1.SuspendLayout(); this.Timer.SuspendLayout(); this.State.SuspendLayout(); ((System.ComponentModel.ISupportInitialize)(this.Undo)).BeginInit(); this.SuspendLayout(); // // RestartButton // this.RestartButton.FlatStyle = System.Windows.Forms.FlatStyle.System; this.RestartButton.Location = new System.Drawing.Point(24, 62); this.RestartButton.Margin = new System.Windows.Forms.Padding(2); this.RestartButton.Name = "RestartButton"; this.RestartButton.Size = new System.Drawing.Size(49, 19); this.RestartButton.TabIndex = 1; this.RestartButton.Text = "Od nowa"; this.RestartButton.UseVisualStyleBackColor = true; // // groupBox1 // this.groupBox1.BackColor = System.Drawing.SystemColors.Control; this.groupBox1.Controls.Add(this.Undo); this.groupBox1.Controls.Add(this.RestartButton); this.groupBox1.Location = new System.Drawing.Point(400, 11); this.groupBox1.Margin = new System.Windows.Forms.Padding(2); this.groupBox1.Name = "groupBox1"; this.groupBox1.Padding = new System.Windows.Forms.Padding(2); this.groupBox1.Size = new System.Drawing.Size(95, 97); this.groupBox1.TabIndex = 1; this.groupBox1.TabStop = false; this.groupBox1.Text = "Kontrola gry"; // // GameState // this.GameState.Anchor = System.Windows.Forms.AnchorStyles.None; this.GameState.AutoSize = true; this.GameState.BackColor = System.Drawing.Color.Transparent; this.GameState.Font = new System.Drawing.Font("Microsoft Sans Serif", 10.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.GameState.ForeColor = System.Drawing.Color.OliveDrab; this.GameState.Location = new System.Drawing.Point(20, 60); this.GameState.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0); this.GameState.Name = "GameState"; this.GameState.RightToLeft = System.Windows.Forms.RightToLeft.Yes; this.GameState.Size = new System.Drawing.Size(0, 18); this.GameState.TabIndex = 2; this.GameState.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; // // Timer // this.Timer.BackColor = System.Drawing.SystemColors.Control; this.Timer.Controls.Add(this.label5); this.Timer.Controls.Add(this.label4); this.Timer.Controls.Add(this.WhiteTimer); this.Timer.Controls.Add(this.TimeButton); this.Timer.Controls.Add(this.BlackTimer); this.Timer.Location = new System.Drawing.Point(400, 112); this.Timer.Margin = new System.Windows.Forms.Padding(2); this.Timer.Name = "Timer"; this.Timer.Padding = new System.Windows.Forms.Padding(2); this.Timer.Size = new System.Drawing.Size(96, 138); this.Timer.TabIndex = 3; this.Timer.TabStop = false; this.Timer.Text = "Zegar"; // // label5 // this.label5.AutoSize = true; this.label5.Font = new System.Drawing.Font("Microsoft Sans Serif", 7.2F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.label5.Location = new System.Drawing.Point(7, 65); this.label5.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0); this.label5.Name = "label5"; this.label5.Size = new System.Drawing.Size(35, 13); this.label5.TabIndex = 4; this.label5.Text = "Biale"; // // label4 // this.label4.AutoSize = true; this.label4.Font = new System.Drawing.Font("Microsoft Sans Serif", 7.2F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.label4.Location = new System.Drawing.Point(4, 31); this.label4.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0); this.label4.Name = "label4"; this.label4.Size = new System.Drawing.Size(46, 13); this.label4.TabIndex = 3; this.label4.Text = "Czarne"; // // WhiteTimer // this.WhiteTimer.AutoSize = true; this.WhiteTimer.BackColor = System.Drawing.Color.Transparent; this.WhiteTimer.Font = new System.Drawing.Font("Microsoft Sans Serif", 10.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.WhiteTimer.Location = new System.Drawing.Point(51, 62); this.WhiteTimer.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0); this.WhiteTimer.Name = "WhiteTimer"; this.WhiteTimer.Size = new System.Drawing.Size(44, 18); this.WhiteTimer.TabIndex = 2; this.WhiteTimer.Text = "00:00"; // // TimeButton // this.TimeButton.FlatStyle = System.Windows.Forms.FlatStyle.System; this.TimeButton.Location = new System.Drawing.Point(28, 102); this.TimeButton.Margin = new System.Windows.Forms.Padding(2); this.TimeButton.Name = "TimeButton"; this.TimeButton.Size = new System.Drawing.Size(42, 19); this.TimeButton.TabIndex = 0; this.TimeButton.Text = "Start"; this.TimeButton.UseVisualStyleBackColor = true; // // BlackTimer // this.BlackTimer.AutoSize = true; this.BlackTimer.BackColor = System.Drawing.Color.Transparent; this.BlackTimer.Font = new System.Drawing.Font("Microsoft Sans Serif", 10.8F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.BlackTimer.Location = new System.Drawing.Point(50, 31); this.BlackTimer.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0); this.BlackTimer.Name = "BlackTimer"; this.BlackTimer.Size = new System.Drawing.Size(44, 18); this.BlackTimer.TabIndex = 0; this.BlackTimer.Text = "00:00"; // // State // this.State.BackColor = System.Drawing.SystemColors.Control; this.State.Controls.Add(this.GameState); this.State.Location = new System.Drawing.Point(400, 254); this.State.Margin = new System.Windows.Forms.Padding(2); this.State.Name = "State"; this.State.Padding = new System.Windows.Forms.Padding(2); this.State.Size = new System.Drawing.Size(96, 146); this.State.TabIndex = 4; this.State.TabStop = false; // // Undo // this.Undo.Image = global::Chess.Properties.Resources.undoArrrow; this.Undo.Location = new System.Drawing.Point(37, 26); this.Undo.Margin = new System.Windows.Forms.Padding(2); this.Undo.Name = "Undo"; this.Undo.Size = new System.Drawing.Size(24, 21); this.Undo.SizeMode = System.Windows.Forms.PictureBoxSizeMode.StretchImage; this.Undo.TabIndex = 3; this.Undo.TabStop = false; // // Szachy // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(513, 413); this.Controls.Add(this.State); this.Controls.Add(this.Timer); this.Controls.Add(this.groupBox1); this.Cursor = System.Windows.Forms.Cursors.Hand; this.DoubleBuffered = true; this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle; this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon"))); this.Margin = new System.Windows.Forms.Padding(2); this.MaximizeBox = false; this.MaximumSize = new System.Drawing.Size(529, 460); this.MinimizeBox = false; this.MinimumSize = new System.Drawing.Size(488, 450); this.Name = "Szachy"; this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen; this.Text = "Szachy"; this.Load += new System.EventHandler(this.Chess_Load); this.groupBox1.ResumeLayout(false); this.Timer.ResumeLayout(false); this.Timer.PerformLayout(); this.State.ResumeLayout(false); this.State.PerformLayout(); ((System.ComponentModel.ISupportInitialize)(this.Undo)).EndInit(); this.ResumeLayout(false); } #endregion private System.Windows.Forms.Button RestartButton; private System.Windows.Forms.GroupBox groupBox1; public System.Windows.Forms.Label GameState; private System.Windows.Forms.GroupBox Timer; private System.Windows.Forms.Label BlackTimer; private System.Windows.Forms.Button TimeButton; private System.Windows.Forms.Label label5; private System.Windows.Forms.Label label4; private System.Windows.Forms.Label WhiteTimer; private System.Windows.Forms.PictureBox Undo; private System.Windows.Forms.GroupBox State; } }