Delete config.def.h.orig
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/* See LICENSE file for copyright and license details. */
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/* appearance */
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#include <X11/XF86keysym.h>
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static const unsigned int borderpx = 1; /* border pixel of windows */
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static const int user_bh = 27; /* 0 means that dwm will calculate bar height, >=
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1 means dwm will user_bh as bar height */
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static const int swallowfloating =
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0; /* 1 means swallow floating windows by default */
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static const unsigned int snap = 1; /* snap pixel */
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static const unsigned int gappih = 6; /* horiz inner gap between windows */
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static const unsigned int gappiv = 6; /* vert inner gap between windows */
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static const unsigned int gappoh =
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6; /* horiz outer gap between windows and screen edge */
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static const unsigned int gappov =
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6; /* vert outer gap between windows and screen edge */
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static const char buttonbar[] = " ";
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static int smartgaps =
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0; /* 1 means no outer gap when there is only one window */
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static const int showbar = 1; /* 0 means no bar */
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static const int topbar = 1; /* 0 means bottom bar */
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static const int horizpadbar = 3; /* horizontal padding for statusbar */
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static const int vertpadbar = 10; /* vertical padding for statusbar */
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static const int vertpad = 0; /* vertical padding of bar */
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static const int sidepad = 0; /* horizontal padding of bar */
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static const unsigned int systraypinning =
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0; /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor
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X */
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static const unsigned int systrayonleft =
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0; /* 0: systray in the right corner, >0: systray on left of status text */
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static const unsigned int systrayspacing = 2; /* systray spacing */
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static const int systraypinningfailfirst =
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1; /* 1: if pinning fails, display systray on the first monitor, False:
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display systray on the last monitor*/
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static const unsigned int systrayiconsize = 20; /* systray icon size in px */
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static const int showsystray = 1; /* 0 means no systray */
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static const char *fonts[] = {
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"Iosevka Nerd Font:size=12:style=Regular",
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"Noto Color Emoji:size=12:antialias=true:autohint=true",
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"Material Design Icons Desktop:size=11"};
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static const char dmenufont[] = "Iosevka Nerd Font:size=12";
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static const char col_back[] = "#121111";
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static const char col_gray1[] = "#212126";
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static const char col_gray2[] = "#444444";
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static const char col_gray3[] = "#bbbbbb";
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static const char col_gray4[] = "#dbdfdf";
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static const char col_blue[] = "#808fbe";
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static const char col_orange[] = "#eaac79";
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static const char col_red[] = "#c15a5e";
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static const char col_green[] = "#8fa176";
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static const char col_cyan[] = "#8cb5af";
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static const char col_yellow[] = "#d8b170";
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static const char col_magenta[] = "#b183ba";
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static const char *colors[][3] = {
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/* fg bg border */
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[SchemeNorm] = {col_gray3, col_back, col_gray2},
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[SchemeBtn] = {col_blue, col_gray1, col_gray2},
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[SchemeLt] = {col_gray4, col_back, col_gray2},
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[SchemeSel] = {col_gray4, col_blue, col_blue},
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};
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static const char *tagsel[][2] = {
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{col_green, col_back}, {col_red, col_back}, {col_yellow, col_back},
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{col_blue, col_back}, {col_magenta, col_back}, {col_cyan, col_back},
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};
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typedef struct {
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const char *name;
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const void *cmd;
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} Sp;
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const char *spcmd1[] = {"st", "-n", "spterm", "-g", "120x28", NULL};
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const char *spcmd2[] = {"st", "-n", "spmpd", "-e", "ncmpcpp", NULL};
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static Sp scratchpads[] = {
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/* name cmd */
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{"spterm", spcmd1},
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{"spmpd", spcmd2},
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};
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static const StatusCmd statuscmds[] = {
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{"~/.local/bin/statusbar/power", 1},
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{"~/.local/bin/statusbar/wifi", 2},
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{"~/.local/bin/statusbar/calendar", 3},
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{"~/.local/bin/statusbar/battery", 4},
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{"~/.local/bin/statusbar/sound", 5},
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{"~/.local/bin/statusbar/mindash", 6},
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{"~/.local/bin/statusbar/mincalendar", 7},
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{"~/.local/bin/statusbar/notifications", 8},
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};
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static const char *statuscmd[] = {"/bin/bash", "-c", NULL, NULL};
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/* tagging */
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static char *tags[] = {"cmd", "www", "dev", "chat", "sys", "med"};
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static char *alttags[] = {"[cmd]", "[www]", "[dev]",
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"[chat]", "[sys]", "[med]"};
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static const unsigned int ulinepad =
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2; /* horizontal padding between the underline and tag */
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static const unsigned int ulinestroke =
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2; /* thickness / height of the underline */
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static const unsigned int ulinevoffset =
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0; /* how far above the bottom of the bar the line should appear */
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static const int ulineall =
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0; /* 1 to show underline on all tags, 0 for just the active ones */
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static const Rule rules[] = {
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/* xprop(1):
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* WM_CLASS(STRING) = instance, class
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* WM_NAME(STRING) = title
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*/
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/* class instance title tags mask isfloating isterminal
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noswallow monitor */
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{"Gimp", NULL, NULL, 0, 1, 0, 0, -1},
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{"Firefox", NULL, NULL, 1 << 8, 0, 0, -1, -1},
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{"st-256color", NULL, NULL, 0, 0, 1, 0, -1},
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{NULL, NULL, "Event Tester", 0, 0, 0, 1, -1}, /* xev */
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{NULL, "spterm", NULL, SPTAG(0), 1, 1, 0, -1},
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{NULL, "spmpd", NULL, SPTAG(1), 1, 1, 0, -1},
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};
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/* layout(s) */
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static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
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static const int nmaster = 1; /* number of clients in master area */
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static const int resizehints =
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1; /* 1 means respect size hints in tiled resizals */
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static const int lockfullscreen =
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1; /* 1 will force focus on the fullscreen window */
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#define FORCE_VSPLIT \
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1 /* nrowgrid layout: force two clients to always split vertically */
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#include "vanitygaps.c"
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static const Layout layouts[] = {
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/* symbol arrange function */
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{"[]", tile}, /* first entry is default */
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{"//", NULL}, /* no layout function means floating behavior */
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{"[@]", spiral}, {"[\\]", dwindle},
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{"[M]", monocle}, {"|M|", centeredmaster},
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{NULL, NULL},
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};
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/* key definitions */
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#define MODKEY Mod4Mask
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#define TAGKEYS(KEY, TAG) \
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{MODKEY, KEY, view, {.ui = 1 << TAG}}, \
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{MODKEY | ControlMask, KEY, toggleview, {.ui = 1 << TAG}}, \
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{MODKEY | ShiftMask, KEY, tag, {.ui = 1 << TAG}}, \
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{MODKEY | ControlMask | ShiftMask, KEY, toggletag, {.ui = 1 << TAG}},
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/* helper for spawning shell commands in the pre dwm-5.0 fashion */
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#define SHCMD(cmd) \
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{ \
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.v = (const char *[]) { "/bin/sh", "-c", cmd, NULL } \
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}
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/* commands */
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static const char *btncmd[] = {"rofi", "-show", "drun", NULL};
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static const Key keys[] = {
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/* modifier key function argument */
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{MODKEY, XK_b, togglebar, {0}},
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{MODKEY, XK_j, focusstack, {.i = +1}},
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{MODKEY, XK_k, focusstack, {.i = -1}},
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{MODKEY, XK_i, incnmaster, {.i = +1}},
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{MODKEY, XK_d, incnmaster, {.i = -1}},
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{MODKEY, XK_h, setmfact, {.f = -0.05}},
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{MODKEY, XK_l, setmfact, {.f = +0.05}},
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{MODKEY | ShiftMask, XK_h, setcfact, {.f = +0.25}},
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{MODKEY | ShiftMask, XK_l, setcfact, {.f = -0.25}},
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{MODKEY | ShiftMask, XK_o, setcfact, {.f = 0.00}},
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{MODKEY, XK_Return, zoom, {0}},
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{MODKEY | Mod4Mask, XK_u, incrgaps, {.i = +1}},
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{MODKEY | Mod4Mask | ShiftMask, XK_u, incrgaps, {.i = -1}},
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{MODKEY | Mod4Mask, XK_i, incrigaps, {.i = +1}},
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{MODKEY | Mod4Mask | ShiftMask, XK_i, incrigaps, {.i = -1}},
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{MODKEY | Mod4Mask, XK_o, incrogaps, {.i = +1}},
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{MODKEY | Mod4Mask | ShiftMask, XK_o, incrogaps, {.i = -1}},
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{MODKEY | Mod4Mask, XK_6, incrihgaps, {.i = +1}},
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{MODKEY | Mod4Mask | ShiftMask, XK_6, incrihgaps, {.i = -1}},
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{MODKEY | Mod4Mask, XK_7, incrivgaps, {.i = +1}},
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{MODKEY | Mod4Mask | ShiftMask, XK_7, incrivgaps, {.i = -1}},
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{MODKEY | Mod4Mask, XK_8, incrohgaps, {.i = +1}},
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{MODKEY | Mod4Mask | ShiftMask, XK_8, incrohgaps, {.i = -1}},
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{MODKEY | Mod4Mask, XK_9, incrovgaps, {.i = +1}},
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{MODKEY | Mod4Mask | ShiftMask, XK_9, incrovgaps, {.i = -1}},
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{MODKEY | Mod4Mask, XK_0, togglegaps, {0}},
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{MODKEY | Mod4Mask | ShiftMask, XK_0, defaultgaps, {0}},
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{MODKEY, XK_Tab, view, {0}},
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{MODKEY | ShiftMask, XK_c, killclient, {0}},
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{MODKEY, XK_t, setlayout, {.v = &layouts[0]}},
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{MODKEY, XK_f, setlayout, {.v = &layouts[1]}},
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{MODKEY, XK_m, setlayout, {.v = &layouts[2]}},
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{MODKEY | ControlMask, XK_comma, cyclelayout, {.i = -1}},
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{MODKEY | ControlMask, XK_period, cyclelayout, {.i = +1}},
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{MODKEY, XK_space, setlayout, {0}},
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{MODKEY | ShiftMask, XK_space, togglefloating, {0}},
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{MODKEY | ShiftMask, XK_f, togglefullscr, {0}},
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{MODKEY, XK_0, view, {.ui = ~0}},
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{MODKEY | ShiftMask, XK_0, tag, {.ui = ~0}},
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{MODKEY, XK_comma, focusmon, {.i = -1}},
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{MODKEY, XK_period, focusmon, {.i = +1}},
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{MODKEY | ShiftMask, XK_comma, tagmon, {.i = -1}},
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{MODKEY | ShiftMask, XK_period, tagmon, {.i = +1}},
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{MODKEY | ShiftMask, XK_b, togglescratch, {.ui = 0}},
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{MODKEY | ShiftMask, XK_v, togglescratch, {.ui = 1}},
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TAGKEYS(XK_1, 0) TAGKEYS(XK_2, 1) TAGKEYS(XK_3, 2) TAGKEYS(XK_4, 3)
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TAGKEYS(XK_5, 4) TAGKEYS(XK_6, 5)
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TAGKEYS(XK_7, 6){MODKEY | ShiftMask, XK_q, quit, {0}},
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};
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/* button definitions */
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/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle,
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* ClkClientWin, or ClkRootWin */
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static const Button buttons[] = {
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/* click event mask button function argument */
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{ClkButton, 0, Button1, spawn, {.v = btncmd}},
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{ClkLtSymbol, 0, Button1, setlayout, {0}},
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{ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]}},
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{ClkStatusText, 0, Button1, spawn, {.v = statuscmd}},
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{ClkStatusText, 0, Button2, spawn, {.v = statuscmd}},
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{ClkStatusText, 0, Button3, spawn, {.v = statuscmd}},
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{ClkClientWin, MODKEY, Button1, movemouse, {0}},
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{ClkClientWin, MODKEY, Button2, togglefloating, {0}},
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{ClkClientWin, MODKEY, Button3, resizemouse, {0}},
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{ClkTagBar, 0, Button1, view, {0}},
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{ClkTagBar, 0, Button3, toggleview, {0}},
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{ClkTagBar, MODKEY, Button1, tag, {0}},
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{ClkTagBar, MODKEY, Button3, toggletag, {0}},
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};
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