linux-zen-desktop/Documentation/devicetree/bindings/iio/light/upisemi,us5182.yaml

79 lines
2.2 KiB
YAML
Raw Normal View History

2023-08-30 17:31:07 +02:00
# SPDX-License-Identifier: (GPL-2.0 OR BSD-2-Clause)
%YAML 1.2
---
$id: http://devicetree.org/schemas/iio/light/upisemi,us5182.yaml#
$schema: http://devicetree.org/meta-schemas/core.yaml#
title: UPISEMI us5182d I2C ALS and Proximity sensor
maintainers:
- Jonathan Cameron <jic23@kernel.org>
properties:
compatible:
const: upisemi,usd5182
reg:
maxItems: 1
upisemi,glass-coef:
$ref: /schemas/types.yaml#/definitions/uint32
description: |
glass attenuation factor - compensation factor of resolution 1000
for material transmittance.
default: 1000
upisemi,dark-ths:
$ref: /schemas/types.yaml#/definitions/uint16-array
minItems: 8
maxItems: 8
description:
16-bit thresholds (adc counts) corresponding to every scale.
upisemi,upper-dark-gain:
$ref: /schemas/types.yaml#/definitions/uint8
description: |
8-bit dark gain compensation factor(4 int and 4 fractional bits - Q4.4)
applied when light > threshold.
default: 0
upisemi,lower-dark-gain:
$ref: /schemas/types.yaml#/definitions/uint8
description: |
8-bit dark gain compensation factor(4 int and 4 fractional bits - Q4.4)
applied when light < threshold.
default: 0x16
upisemi,continuous:
$ref: /schemas/types.yaml#/definitions/flag
description: |
This chip has two power modes: one-shot (chip takes one measurement and
then shuts itself down) and continuous (chip takes continuous
measurements). The one-shot mode is more power-friendly but the
continuous mode may be more reliable. If this property is specified
the continuous mode will be used instead of the default one-shot one for
raw reads.
additionalProperties: false
required:
- compatible
- reg
examples:
- |
i2c {
#address-cells = <1>;
#size-cells = <0>;
light-sensor@39 {
compatible = "upisemi,usd5182";
reg = <0x39>;
upisemi,glass-coef = < 1000 >;
upisemi,dark-ths = /bits/ 16 <170 200 512 512 800 2000 4000 8000>;
upisemi,upper-dark-gain = /bits/ 8 <0x00>;
upisemi,lower-dark-gain = /bits/ 8 <0x16>;
};
};
...