167 lines
5.0 KiB
Plaintext
167 lines
5.0 KiB
Plaintext
|
|
||
|
Nintendo Wii device tree
|
||
|
========================
|
||
|
|
||
|
0) The root node
|
||
|
|
||
|
This node represents the Nintendo Wii video game console.
|
||
|
|
||
|
Required properties:
|
||
|
|
||
|
- model : Should be "nintendo,wii"
|
||
|
- compatible : Should be "nintendo,wii"
|
||
|
|
||
|
1) The "hollywood" node
|
||
|
|
||
|
This node represents the multi-function "Hollywood" chip, which packages
|
||
|
many of the devices found in the Nintendo Wii.
|
||
|
|
||
|
Required properties:
|
||
|
|
||
|
- compatible : Should be "nintendo,hollywood"
|
||
|
|
||
|
1.a) The Video Interface (VI) node
|
||
|
|
||
|
Represents the interface between the graphics processor and a external
|
||
|
video encoder.
|
||
|
|
||
|
Required properties:
|
||
|
|
||
|
- compatible : should be "nintendo,hollywood-vi","nintendo,flipper-vi"
|
||
|
- reg : should contain the VI registers location and length
|
||
|
- interrupts : should contain the VI interrupt
|
||
|
|
||
|
1.b) The Processor Interface (PI) node
|
||
|
|
||
|
Represents the data and control interface between the main processor
|
||
|
and graphics and audio processor.
|
||
|
|
||
|
Required properties:
|
||
|
|
||
|
- compatible : should be "nintendo,hollywood-pi","nintendo,flipper-pi"
|
||
|
- reg : should contain the PI registers location and length
|
||
|
|
||
|
1.b.i) The "Flipper" interrupt controller node
|
||
|
|
||
|
Represents the "Flipper" interrupt controller within the "Hollywood" chip.
|
||
|
The node for the "Flipper" interrupt controller must be placed under
|
||
|
the PI node.
|
||
|
|
||
|
Required properties:
|
||
|
|
||
|
- #interrupt-cells : <1>
|
||
|
- compatible : should be "nintendo,flipper-pic"
|
||
|
- interrupt-controller
|
||
|
|
||
|
1.c) The Digital Signal Procesor (DSP) node
|
||
|
|
||
|
Represents the digital signal processor interface, designed to offload
|
||
|
audio related tasks.
|
||
|
|
||
|
Required properties:
|
||
|
|
||
|
- compatible : should be "nintendo,hollywood-dsp","nintendo,flipper-dsp"
|
||
|
- reg : should contain the DSP registers location and length
|
||
|
- interrupts : should contain the DSP interrupt
|
||
|
|
||
|
1.d) The Serial Interface (SI) node
|
||
|
|
||
|
Represents the interface to the four single bit serial interfaces.
|
||
|
The SI is a proprietary serial interface used normally to control gamepads.
|
||
|
It's NOT a RS232-type interface.
|
||
|
|
||
|
Required properties:
|
||
|
|
||
|
- compatible : should be "nintendo,hollywood-si","nintendo,flipper-si"
|
||
|
- reg : should contain the SI registers location and length
|
||
|
- interrupts : should contain the SI interrupt
|
||
|
|
||
|
1.e) The Audio Interface (AI) node
|
||
|
|
||
|
Represents the interface to the external 16-bit stereo digital-to-analog
|
||
|
converter.
|
||
|
|
||
|
Required properties:
|
||
|
|
||
|
- compatible : should be "nintendo,hollywood-ai","nintendo,flipper-ai"
|
||
|
- reg : should contain the AI registers location and length
|
||
|
- interrupts : should contain the AI interrupt
|
||
|
|
||
|
1.f) The External Interface (EXI) node
|
||
|
|
||
|
Represents the multi-channel SPI-like interface.
|
||
|
|
||
|
Required properties:
|
||
|
|
||
|
- compatible : should be "nintendo,hollywood-exi","nintendo,flipper-exi"
|
||
|
- reg : should contain the EXI registers location and length
|
||
|
- interrupts : should contain the EXI interrupt
|
||
|
|
||
|
1.h) The Enhanced Host Controller Interface (EHCI) node
|
||
|
|
||
|
Represents the USB 2.0 Enhanced Host Controller Interface.
|
||
|
|
||
|
Required properties:
|
||
|
|
||
|
- compatible : should be "nintendo,hollywood-usb-ehci","usb-ehci"
|
||
|
- reg : should contain the EHCI registers location and length
|
||
|
- interrupts : should contain the EHCI interrupt
|
||
|
|
||
|
1.i) The Secure Digital Host Controller Interface (SDHCI) nodes
|
||
|
|
||
|
Represent the Secure Digital Host Controller Interfaces.
|
||
|
|
||
|
Required properties:
|
||
|
|
||
|
- compatible : should be "nintendo,hollywood-sdhci","sdhci"
|
||
|
- reg : should contain the SDHCI registers location and length
|
||
|
- interrupts : should contain the SDHCI interrupt
|
||
|
|
||
|
1.j) The Inter-Processor Communication (IPC) node
|
||
|
|
||
|
Represent the Inter-Processor Communication interface. This interface
|
||
|
enables communications between the Broadway and the Starlet processors.
|
||
|
|
||
|
- compatible : should be "nintendo,hollywood-ipc"
|
||
|
- reg : should contain the IPC registers location and length
|
||
|
- interrupts : should contain the IPC interrupt
|
||
|
|
||
|
1.k) The "Hollywood" interrupt controller node
|
||
|
|
||
|
Represents the "Hollywood" interrupt controller within the
|
||
|
"Hollywood" chip.
|
||
|
|
||
|
Required properties:
|
||
|
|
||
|
- #interrupt-cells : <1>
|
||
|
- compatible : should be "nintendo,hollywood-pic"
|
||
|
- reg : should contain the controller registers location and length
|
||
|
- interrupt-controller
|
||
|
- interrupts : should contain the cascade interrupt of the "flipper" pic
|
||
|
|
||
|
1.l) The General Purpose I/O (GPIO) controller node
|
||
|
|
||
|
see Documentation/devicetree/bindings/gpio/nintendo,hollywood-gpio.txt
|
||
|
|
||
|
1.m) The control node
|
||
|
|
||
|
Represents the control interface used to setup several miscellaneous
|
||
|
settings of the "Hollywood" chip like boot memory mappings, resets,
|
||
|
disk interface mode, etc.
|
||
|
|
||
|
Required properties:
|
||
|
|
||
|
- compatible : should be "nintendo,hollywood-control"
|
||
|
- reg : should contain the control registers location and length
|
||
|
|
||
|
1.n) The Disk Interface (DI) node
|
||
|
|
||
|
Represents the interface used to communicate with mass storage devices.
|
||
|
|
||
|
Required properties:
|
||
|
|
||
|
- compatible : should be "nintendo,hollywood-di"
|
||
|
- reg : should contain the DI registers location and length
|
||
|
- interrupts : should contain the DI interrupt
|
||
|
|