358 lines
7.7 KiB
ArmAsm
358 lines
7.7 KiB
ArmAsm
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/* SPDX-License-Identifier: GPL-2.0-or-later */
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/*
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* INET An implementation of the TCP/IP protocol suite for the LINUX
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* operating system. INET is implemented using the BSD Socket
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* interface as the means of communication with the user level.
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*
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* IP/TCP/UDP checksumming routines
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*
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* Xtensa version: Copyright (C) 2001 Tensilica, Inc. by Kevin Chea
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* Optimized by Joe Taylor
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*/
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#include <linux/errno.h>
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#include <linux/linkage.h>
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#include <asm/asmmacro.h>
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#include <asm/core.h>
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/*
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* computes a partial checksum, e.g. for TCP/UDP fragments
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*/
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/*
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* unsigned int csum_partial(const unsigned char *buf, int len,
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* unsigned int sum);
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* a2 = buf
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* a3 = len
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* a4 = sum
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*
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* This function assumes 2- or 4-byte alignment. Other alignments will fail!
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*/
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/* ONES_ADD converts twos-complement math to ones-complement. */
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#define ONES_ADD(sum, val) \
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add sum, sum, val ; \
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bgeu sum, val, 99f ; \
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addi sum, sum, 1 ; \
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99: ;
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.text
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ENTRY(csum_partial)
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/*
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* Experiments with Ethernet and SLIP connections show that buf
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* is aligned on either a 2-byte or 4-byte boundary.
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*/
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abi_entry_default
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extui a5, a2, 0, 2
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bnez a5, 8f /* branch if 2-byte aligned */
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/* Fall-through on common case, 4-byte alignment */
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1:
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srli a5, a3, 5 /* 32-byte chunks */
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#if XCHAL_HAVE_LOOPS
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loopgtz a5, 2f
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#else
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beqz a5, 2f
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slli a5, a5, 5
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add a5, a5, a2 /* a5 = end of last 32-byte chunk */
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.Loop1:
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#endif
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l32i a6, a2, 0
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l32i a7, a2, 4
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ONES_ADD(a4, a6)
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ONES_ADD(a4, a7)
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l32i a6, a2, 8
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l32i a7, a2, 12
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ONES_ADD(a4, a6)
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ONES_ADD(a4, a7)
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l32i a6, a2, 16
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l32i a7, a2, 20
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ONES_ADD(a4, a6)
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ONES_ADD(a4, a7)
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l32i a6, a2, 24
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l32i a7, a2, 28
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ONES_ADD(a4, a6)
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ONES_ADD(a4, a7)
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addi a2, a2, 4*8
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#if !XCHAL_HAVE_LOOPS
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blt a2, a5, .Loop1
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#endif
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2:
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extui a5, a3, 2, 3 /* remaining 4-byte chunks */
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#if XCHAL_HAVE_LOOPS
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loopgtz a5, 3f
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#else
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beqz a5, 3f
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slli a5, a5, 2
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add a5, a5, a2 /* a5 = end of last 4-byte chunk */
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.Loop2:
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#endif
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l32i a6, a2, 0
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ONES_ADD(a4, a6)
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addi a2, a2, 4
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#if !XCHAL_HAVE_LOOPS
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blt a2, a5, .Loop2
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#endif
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3:
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_bbci.l a3, 1, 5f /* remaining 2-byte chunk */
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l16ui a6, a2, 0
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ONES_ADD(a4, a6)
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addi a2, a2, 2
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5:
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_bbci.l a3, 0, 7f /* remaining 1-byte chunk */
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6: l8ui a6, a2, 0
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#ifdef __XTENSA_EB__
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slli a6, a6, 8 /* load byte into bits 8..15 */
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#endif
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ONES_ADD(a4, a6)
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7:
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mov a2, a4
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abi_ret_default
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/* uncommon case, buf is 2-byte aligned */
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8:
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beqz a3, 7b /* branch if len == 0 */
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beqi a3, 1, 6b /* branch if len == 1 */
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extui a5, a2, 0, 1
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bnez a5, 8f /* branch if 1-byte aligned */
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l16ui a6, a2, 0 /* common case, len >= 2 */
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ONES_ADD(a4, a6)
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addi a2, a2, 2 /* adjust buf */
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addi a3, a3, -2 /* adjust len */
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j 1b /* now buf is 4-byte aligned */
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/* case: odd-byte aligned, len > 1
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* This case is dog slow, so don't give us an odd address.
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* (I don't think this ever happens, but just in case.)
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*/
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8:
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srli a5, a3, 2 /* 4-byte chunks */
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#if XCHAL_HAVE_LOOPS
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loopgtz a5, 2f
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#else
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beqz a5, 2f
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slli a5, a5, 2
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add a5, a5, a2 /* a5 = end of last 4-byte chunk */
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.Loop3:
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#endif
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l8ui a6, a2, 0 /* bits 24..31 */
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l16ui a7, a2, 1 /* bits 8..23 */
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l8ui a8, a2, 3 /* bits 0.. 8 */
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#ifdef __XTENSA_EB__
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slli a6, a6, 24
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#else
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slli a8, a8, 24
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#endif
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slli a7, a7, 8
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or a7, a7, a6
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or a7, a7, a8
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ONES_ADD(a4, a7)
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addi a2, a2, 4
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#if !XCHAL_HAVE_LOOPS
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blt a2, a5, .Loop3
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#endif
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2:
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_bbci.l a3, 1, 3f /* remaining 2-byte chunk, still odd addr */
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l8ui a6, a2, 0
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l8ui a7, a2, 1
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#ifdef __XTENSA_EB__
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slli a6, a6, 8
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#else
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slli a7, a7, 8
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#endif
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or a7, a7, a6
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ONES_ADD(a4, a7)
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addi a2, a2, 2
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3:
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j 5b /* branch to handle the remaining byte */
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ENDPROC(csum_partial)
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/*
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* Copy from ds while checksumming, otherwise like csum_partial
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*/
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/*
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unsigned int csum_partial_copy_generic (const char *src, char *dst, int len)
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a2 = src
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a3 = dst
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a4 = len
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a5 = sum
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a8 = temp
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a9 = temp
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a10 = temp
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This function is optimized for 4-byte aligned addresses. Other
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alignments work, but not nearly as efficiently.
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*/
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ENTRY(csum_partial_copy_generic)
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abi_entry_default
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movi a5, -1
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or a10, a2, a3
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/* We optimize the following alignment tests for the 4-byte
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aligned case. Two bbsi.l instructions might seem more optimal
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(commented out below). However, both labels 5: and 3: are out
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of the imm8 range, so the assembler relaxes them into
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equivalent bbci.l, j combinations, which is actually
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slower. */
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extui a9, a10, 0, 2
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beqz a9, 1f /* branch if both are 4-byte aligned */
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bbsi.l a10, 0, 5f /* branch if one address is odd */
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j 3f /* one address is 2-byte aligned */
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/* _bbsi.l a10, 0, 5f */ /* branch if odd address */
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/* _bbsi.l a10, 1, 3f */ /* branch if 2-byte-aligned address */
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1:
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/* src and dst are both 4-byte aligned */
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srli a10, a4, 5 /* 32-byte chunks */
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#if XCHAL_HAVE_LOOPS
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loopgtz a10, 2f
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#else
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beqz a10, 2f
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slli a10, a10, 5
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add a10, a10, a2 /* a10 = end of last 32-byte src chunk */
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.Loop5:
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#endif
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EX(10f) l32i a9, a2, 0
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EX(10f) l32i a8, a2, 4
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EX(10f) s32i a9, a3, 0
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EX(10f) s32i a8, a3, 4
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ONES_ADD(a5, a9)
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ONES_ADD(a5, a8)
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EX(10f) l32i a9, a2, 8
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EX(10f) l32i a8, a2, 12
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EX(10f) s32i a9, a3, 8
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EX(10f) s32i a8, a3, 12
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ONES_ADD(a5, a9)
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ONES_ADD(a5, a8)
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EX(10f) l32i a9, a2, 16
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EX(10f) l32i a8, a2, 20
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EX(10f) s32i a9, a3, 16
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EX(10f) s32i a8, a3, 20
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ONES_ADD(a5, a9)
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ONES_ADD(a5, a8)
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EX(10f) l32i a9, a2, 24
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EX(10f) l32i a8, a2, 28
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EX(10f) s32i a9, a3, 24
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EX(10f) s32i a8, a3, 28
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ONES_ADD(a5, a9)
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ONES_ADD(a5, a8)
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addi a2, a2, 32
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addi a3, a3, 32
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#if !XCHAL_HAVE_LOOPS
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blt a2, a10, .Loop5
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#endif
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2:
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extui a10, a4, 2, 3 /* remaining 4-byte chunks */
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extui a4, a4, 0, 2 /* reset len for general-case, 2-byte chunks */
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#if XCHAL_HAVE_LOOPS
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loopgtz a10, 3f
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#else
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beqz a10, 3f
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slli a10, a10, 2
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add a10, a10, a2 /* a10 = end of last 4-byte src chunk */
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.Loop6:
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#endif
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EX(10f) l32i a9, a2, 0
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EX(10f) s32i a9, a3, 0
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ONES_ADD(a5, a9)
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addi a2, a2, 4
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addi a3, a3, 4
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#if !XCHAL_HAVE_LOOPS
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blt a2, a10, .Loop6
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#endif
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3:
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/*
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Control comes to here in two cases: (1) It may fall through
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to here from the 4-byte alignment case to process, at most,
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one 2-byte chunk. (2) It branches to here from above if
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either src or dst is 2-byte aligned, and we process all bytes
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here, except for perhaps a trailing odd byte. It's
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inefficient, so align your addresses to 4-byte boundaries.
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a2 = src
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a3 = dst
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a4 = len
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a5 = sum
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*/
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srli a10, a4, 1 /* 2-byte chunks */
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#if XCHAL_HAVE_LOOPS
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loopgtz a10, 4f
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#else
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beqz a10, 4f
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slli a10, a10, 1
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add a10, a10, a2 /* a10 = end of last 2-byte src chunk */
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.Loop7:
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#endif
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EX(10f) l16ui a9, a2, 0
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EX(10f) s16i a9, a3, 0
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ONES_ADD(a5, a9)
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addi a2, a2, 2
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addi a3, a3, 2
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#if !XCHAL_HAVE_LOOPS
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blt a2, a10, .Loop7
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#endif
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4:
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/* This section processes a possible trailing odd byte. */
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_bbci.l a4, 0, 8f /* 1-byte chunk */
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EX(10f) l8ui a9, a2, 0
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EX(10f) s8i a9, a3, 0
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#ifdef __XTENSA_EB__
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slli a9, a9, 8 /* shift byte to bits 8..15 */
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#endif
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ONES_ADD(a5, a9)
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8:
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mov a2, a5
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abi_ret_default
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5:
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/* Control branch to here when either src or dst is odd. We
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process all bytes using 8-bit accesses. Grossly inefficient,
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so don't feed us an odd address. */
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srli a10, a4, 1 /* handle in pairs for 16-bit csum */
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#if XCHAL_HAVE_LOOPS
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loopgtz a10, 6f
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#else
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beqz a10, 6f
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slli a10, a10, 1
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add a10, a10, a2 /* a10 = end of last odd-aligned, 2-byte src chunk */
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.Loop8:
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#endif
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EX(10f) l8ui a9, a2, 0
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EX(10f) l8ui a8, a2, 1
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EX(10f) s8i a9, a3, 0
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EX(10f) s8i a8, a3, 1
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#ifdef __XTENSA_EB__
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slli a9, a9, 8 /* combine into a single 16-bit value */
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#else /* for checksum computation */
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slli a8, a8, 8
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#endif
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or a9, a9, a8
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ONES_ADD(a5, a9)
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addi a2, a2, 2
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addi a3, a3, 2
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#if !XCHAL_HAVE_LOOPS
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blt a2, a10, .Loop8
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#endif
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6:
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j 4b /* process the possible trailing odd byte */
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ENDPROC(csum_partial_copy_generic)
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# Exception handler:
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.section .fixup, "ax"
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10:
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movi a2, 0
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abi_ret_default
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.previous
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