253 lines
5.7 KiB
C
253 lines
5.7 KiB
C
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// SPDX-License-Identifier: MIT
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/*
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* Copyright © 2014 Intel Corporation
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*/
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#include "gem/i915_gem_internal.h"
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#include "i915_drv.h"
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#include "intel_renderstate.h"
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#include "intel_context.h"
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#include "intel_gpu_commands.h"
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#include "intel_ring.h"
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static const struct intel_renderstate_rodata *
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render_state_get_rodata(const struct intel_engine_cs *engine)
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{
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if (engine->class != RENDER_CLASS)
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return NULL;
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switch (GRAPHICS_VER(engine->i915)) {
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case 6:
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return &gen6_null_state;
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case 7:
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return &gen7_null_state;
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case 8:
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return &gen8_null_state;
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case 9:
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return &gen9_null_state;
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}
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return NULL;
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}
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/*
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* Macro to add commands to auxiliary batch.
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* This macro only checks for page overflow before inserting the commands,
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* this is sufficient as the null state generator makes the final batch
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* with two passes to build command and state separately. At this point
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* the size of both are known and it compacts them by relocating the state
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* right after the commands taking care of alignment so we should sufficient
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* space below them for adding new commands.
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*/
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#define OUT_BATCH(batch, i, val) \
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do { \
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if ((i) >= PAGE_SIZE / sizeof(u32)) \
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goto out; \
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(batch)[(i)++] = (val); \
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} while (0)
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static int render_state_setup(struct intel_renderstate *so,
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struct drm_i915_private *i915)
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{
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const struct intel_renderstate_rodata *rodata = so->rodata;
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unsigned int i = 0, reloc_index = 0;
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int ret = -EINVAL;
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u32 *d;
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d = i915_gem_object_pin_map(so->vma->obj, I915_MAP_WB);
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if (IS_ERR(d))
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return PTR_ERR(d);
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while (i < rodata->batch_items) {
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u32 s = rodata->batch[i];
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if (i * 4 == rodata->reloc[reloc_index]) {
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u64 r = s + i915_vma_offset(so->vma);
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s = lower_32_bits(r);
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if (HAS_64BIT_RELOC(i915)) {
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if (i + 1 >= rodata->batch_items ||
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rodata->batch[i + 1] != 0)
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goto out;
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d[i++] = s;
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s = upper_32_bits(r);
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}
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reloc_index++;
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}
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d[i++] = s;
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}
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if (rodata->reloc[reloc_index] != -1) {
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drm_err(&i915->drm, "only %d relocs resolved\n", reloc_index);
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goto out;
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}
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so->batch_offset = i915_ggtt_offset(so->vma);
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so->batch_size = rodata->batch_items * sizeof(u32);
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while (i % CACHELINE_DWORDS)
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OUT_BATCH(d, i, MI_NOOP);
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so->aux_offset = i * sizeof(u32);
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if (HAS_POOLED_EU(i915)) {
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/*
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* We always program 3x6 pool config but depending upon which
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* subslice is disabled HW drops down to appropriate config
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* shown below.
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*
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* In the below table 2x6 config always refers to
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* fused-down version, native 2x6 is not available and can
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* be ignored
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*
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* SNo subslices config eu pool configuration
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* -----------------------------------------------------------
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* 1 3 subslices enabled (3x6) - 0x00777000 (9+9)
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* 2 ss0 disabled (2x6) - 0x00777000 (3+9)
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* 3 ss1 disabled (2x6) - 0x00770000 (6+6)
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* 4 ss2 disabled (2x6) - 0x00007000 (9+3)
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*/
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u32 eu_pool_config = 0x00777000;
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OUT_BATCH(d, i, GEN9_MEDIA_POOL_STATE);
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OUT_BATCH(d, i, GEN9_MEDIA_POOL_ENABLE);
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OUT_BATCH(d, i, eu_pool_config);
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OUT_BATCH(d, i, 0);
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OUT_BATCH(d, i, 0);
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OUT_BATCH(d, i, 0);
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}
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OUT_BATCH(d, i, MI_BATCH_BUFFER_END);
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so->aux_size = i * sizeof(u32) - so->aux_offset;
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so->aux_offset += so->batch_offset;
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/*
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* Since we are sending length, we need to strictly conform to
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* all requirements. For Gen2 this must be a multiple of 8.
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*/
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so->aux_size = ALIGN(so->aux_size, 8);
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ret = 0;
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out:
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__i915_gem_object_flush_map(so->vma->obj, 0, i * sizeof(u32));
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__i915_gem_object_release_map(so->vma->obj);
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return ret;
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}
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#undef OUT_BATCH
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int intel_renderstate_init(struct intel_renderstate *so,
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struct intel_context *ce)
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{
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struct intel_engine_cs *engine = ce->engine;
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struct drm_i915_gem_object *obj = NULL;
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int err;
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memset(so, 0, sizeof(*so));
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so->rodata = render_state_get_rodata(engine);
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if (so->rodata) {
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if (so->rodata->batch_items * 4 > PAGE_SIZE)
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return -EINVAL;
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obj = i915_gem_object_create_internal(engine->i915, PAGE_SIZE);
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if (IS_ERR(obj))
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return PTR_ERR(obj);
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so->vma = i915_vma_instance(obj, &engine->gt->ggtt->vm, NULL);
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if (IS_ERR(so->vma)) {
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err = PTR_ERR(so->vma);
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goto err_obj;
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}
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}
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i915_gem_ww_ctx_init(&so->ww, true);
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retry:
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err = intel_context_pin_ww(ce, &so->ww);
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if (err)
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goto err_fini;
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/* return early if there's nothing to setup */
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if (!err && !so->rodata)
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return 0;
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err = i915_gem_object_lock(so->vma->obj, &so->ww);
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if (err)
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goto err_context;
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err = i915_vma_pin_ww(so->vma, &so->ww, 0, 0, PIN_GLOBAL | PIN_HIGH);
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if (err)
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goto err_context;
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err = render_state_setup(so, engine->i915);
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if (err)
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goto err_unpin;
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return 0;
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err_unpin:
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i915_vma_unpin(so->vma);
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err_context:
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intel_context_unpin(ce);
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err_fini:
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if (err == -EDEADLK) {
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err = i915_gem_ww_ctx_backoff(&so->ww);
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if (!err)
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goto retry;
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}
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i915_gem_ww_ctx_fini(&so->ww);
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err_obj:
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if (obj)
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i915_gem_object_put(obj);
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so->vma = NULL;
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return err;
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}
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int intel_renderstate_emit(struct intel_renderstate *so,
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struct i915_request *rq)
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{
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struct intel_engine_cs *engine = rq->engine;
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int err;
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if (!so->vma)
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return 0;
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err = i915_vma_move_to_active(so->vma, rq, 0);
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if (err)
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return err;
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err = engine->emit_bb_start(rq,
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so->batch_offset, so->batch_size,
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I915_DISPATCH_SECURE);
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if (err)
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return err;
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if (so->aux_size > 8) {
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err = engine->emit_bb_start(rq,
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so->aux_offset, so->aux_size,
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I915_DISPATCH_SECURE);
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if (err)
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return err;
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}
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return 0;
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}
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void intel_renderstate_fini(struct intel_renderstate *so,
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struct intel_context *ce)
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{
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if (so->vma) {
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i915_vma_unpin(so->vma);
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i915_vma_close(so->vma);
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}
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intel_context_unpin(ce);
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i915_gem_ww_ctx_fini(&so->ww);
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if (so->vma)
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i915_gem_object_put(so->vma->obj);
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}
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