71 lines
1.8 KiB
C
71 lines
1.8 KiB
C
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// SPDX-License-Identifier: GPL-2.0
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#include <test_progs.h>
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#include "udp_limit.skel.h"
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#include <sys/types.h>
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#include <sys/socket.h>
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void test_udp_limit(void)
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{
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struct udp_limit *skel;
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int fd1 = -1, fd2 = -1;
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int cgroup_fd;
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cgroup_fd = test__join_cgroup("/udp_limit");
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if (!ASSERT_GE(cgroup_fd, 0, "cg-join"))
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return;
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skel = udp_limit__open_and_load();
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if (!ASSERT_OK_PTR(skel, "skel-load"))
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goto close_cgroup_fd;
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skel->links.sock = bpf_program__attach_cgroup(skel->progs.sock, cgroup_fd);
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if (!ASSERT_OK_PTR(skel->links.sock, "cg_attach_sock"))
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goto close_skeleton;
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skel->links.sock_release = bpf_program__attach_cgroup(skel->progs.sock_release, cgroup_fd);
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if (!ASSERT_OK_PTR(skel->links.sock_release, "cg_attach_sock_release"))
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goto close_skeleton;
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/* BPF program enforces a single UDP socket per cgroup,
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* verify that.
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*/
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fd1 = socket(AF_INET, SOCK_DGRAM, 0);
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if (!ASSERT_GE(fd1, 0, "socket(fd1)"))
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goto close_skeleton;
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fd2 = socket(AF_INET, SOCK_DGRAM, 0);
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if (!ASSERT_LT(fd2, 0, "socket(fd2)"))
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goto close_skeleton;
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/* We can reopen again after close. */
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close(fd1);
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fd1 = -1;
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fd1 = socket(AF_INET, SOCK_DGRAM, 0);
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if (!ASSERT_GE(fd1, 0, "socket(fd1-again)"))
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goto close_skeleton;
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/* Make sure the program was invoked the expected
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* number of times:
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* - open fd1 - BPF_CGROUP_INET_SOCK_CREATE
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* - attempt to openfd2 - BPF_CGROUP_INET_SOCK_CREATE
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* - close fd1 - BPF_CGROUP_INET_SOCK_RELEASE
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* - open fd1 again - BPF_CGROUP_INET_SOCK_CREATE
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*/
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if (!ASSERT_EQ(skel->bss->invocations, 4, "bss-invocations"))
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goto close_skeleton;
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/* We should still have a single socket in use */
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if (!ASSERT_EQ(skel->bss->in_use, 1, "bss-in_use"))
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goto close_skeleton;
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close_skeleton:
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if (fd1 >= 0)
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close(fd1);
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if (fd2 >= 0)
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close(fd2);
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udp_limit__destroy(skel);
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close_cgroup_fd:
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close(cgroup_fd);
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}
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