334 lines
8.4 KiB
C
334 lines
8.4 KiB
C
// SPDX-License-Identifier: GPL-2.0
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#include "debug.h"
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#include "dsos.h"
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#include "dso.h"
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#include "util.h"
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#include "vdso.h"
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#include "namespaces.h"
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#include <errno.h>
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#include <libgen.h>
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#include <stdlib.h>
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#include <string.h>
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#include <symbol.h> // filename__read_build_id
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#include <unistd.h>
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static int __dso_id__cmp(struct dso_id *a, struct dso_id *b)
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{
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if (a->maj > b->maj) return -1;
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if (a->maj < b->maj) return 1;
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if (a->min > b->min) return -1;
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if (a->min < b->min) return 1;
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if (a->ino > b->ino) return -1;
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if (a->ino < b->ino) return 1;
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/*
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* Synthesized MMAP events have zero ino_generation, avoid comparing
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* them with MMAP events with actual ino_generation.
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*
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* I found it harmful because the mismatch resulted in a new
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* dso that did not have a build ID whereas the original dso did have a
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* build ID. The build ID was essential because the object was not found
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* otherwise. - Adrian
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*/
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if (a->ino_generation && b->ino_generation) {
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if (a->ino_generation > b->ino_generation) return -1;
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if (a->ino_generation < b->ino_generation) return 1;
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}
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return 0;
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}
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static bool dso_id__empty(struct dso_id *id)
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{
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if (!id)
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return true;
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return !id->maj && !id->min && !id->ino && !id->ino_generation;
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}
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static void dso__inject_id(struct dso *dso, struct dso_id *id)
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{
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dso->id.maj = id->maj;
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dso->id.min = id->min;
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dso->id.ino = id->ino;
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dso->id.ino_generation = id->ino_generation;
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}
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static int dso_id__cmp(struct dso_id *a, struct dso_id *b)
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{
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/*
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* The second is always dso->id, so zeroes if not set, assume passing
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* NULL for a means a zeroed id
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*/
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if (dso_id__empty(a) || dso_id__empty(b))
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return 0;
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return __dso_id__cmp(a, b);
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}
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int dso__cmp_id(struct dso *a, struct dso *b)
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{
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return __dso_id__cmp(&a->id, &b->id);
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}
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bool __dsos__read_build_ids(struct list_head *head, bool with_hits)
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{
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bool have_build_id = false;
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struct dso *pos;
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struct nscookie nsc;
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list_for_each_entry(pos, head, node) {
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if (with_hits && !pos->hit && !dso__is_vdso(pos))
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continue;
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if (pos->has_build_id) {
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have_build_id = true;
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continue;
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}
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nsinfo__mountns_enter(pos->nsinfo, &nsc);
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if (filename__read_build_id(pos->long_name, &pos->bid) > 0) {
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have_build_id = true;
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pos->has_build_id = true;
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} else if (errno == ENOENT && pos->nsinfo) {
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char *new_name = dso__filename_with_chroot(pos, pos->long_name);
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if (new_name && filename__read_build_id(new_name,
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&pos->bid) > 0) {
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have_build_id = true;
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pos->has_build_id = true;
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}
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free(new_name);
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}
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nsinfo__mountns_exit(&nsc);
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}
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return have_build_id;
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}
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static int __dso__cmp_long_name(const char *long_name, struct dso_id *id, struct dso *b)
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{
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int rc = strcmp(long_name, b->long_name);
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return rc ?: dso_id__cmp(id, &b->id);
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}
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static int __dso__cmp_short_name(const char *short_name, struct dso_id *id, struct dso *b)
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{
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int rc = strcmp(short_name, b->short_name);
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return rc ?: dso_id__cmp(id, &b->id);
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}
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static int dso__cmp_short_name(struct dso *a, struct dso *b)
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{
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return __dso__cmp_short_name(a->short_name, &a->id, b);
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}
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/*
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* Find a matching entry and/or link current entry to RB tree.
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* Either one of the dso or name parameter must be non-NULL or the
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* function will not work.
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*/
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struct dso *__dsos__findnew_link_by_longname_id(struct rb_root *root, struct dso *dso,
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const char *name, struct dso_id *id)
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{
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struct rb_node **p = &root->rb_node;
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struct rb_node *parent = NULL;
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if (!name)
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name = dso->long_name;
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/*
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* Find node with the matching name
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*/
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while (*p) {
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struct dso *this = rb_entry(*p, struct dso, rb_node);
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int rc = __dso__cmp_long_name(name, id, this);
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parent = *p;
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if (rc == 0) {
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/*
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* In case the new DSO is a duplicate of an existing
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* one, print a one-time warning & put the new entry
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* at the end of the list of duplicates.
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*/
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if (!dso || (dso == this))
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return this; /* Find matching dso */
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/*
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* The core kernel DSOs may have duplicated long name.
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* In this case, the short name should be different.
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* Comparing the short names to differentiate the DSOs.
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*/
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rc = dso__cmp_short_name(dso, this);
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if (rc == 0) {
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pr_err("Duplicated dso name: %s\n", name);
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return NULL;
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}
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}
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if (rc < 0)
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p = &parent->rb_left;
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else
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p = &parent->rb_right;
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}
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if (dso) {
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/* Add new node and rebalance tree */
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rb_link_node(&dso->rb_node, parent, p);
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rb_insert_color(&dso->rb_node, root);
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dso->root = root;
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}
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return NULL;
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}
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void __dsos__add(struct dsos *dsos, struct dso *dso)
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{
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list_add_tail(&dso->node, &dsos->head);
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__dsos__findnew_link_by_longname_id(&dsos->root, dso, NULL, &dso->id);
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/*
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* It is now in the linked list, grab a reference, then garbage collect
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* this when needing memory, by looking at LRU dso instances in the
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* list with atomic_read(&dso->refcnt) == 1, i.e. no references
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* anywhere besides the one for the list, do, under a lock for the
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* list: remove it from the list, then a dso__put(), that probably will
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* be the last and will then call dso__delete(), end of life.
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*
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* That, or at the end of the 'struct machine' lifetime, when all
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* 'struct dso' instances will be removed from the list, in
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* dsos__exit(), if they have no other reference from some other data
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* structure.
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*
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* E.g.: after processing a 'perf.data' file and storing references
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* to objects instantiated while processing events, we will have
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* references to the 'thread', 'map', 'dso' structs all from 'struct
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* hist_entry' instances, but we may not need anything not referenced,
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* so we might as well call machines__exit()/machines__delete() and
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* garbage collect it.
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*/
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dso__get(dso);
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}
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void dsos__add(struct dsos *dsos, struct dso *dso)
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{
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down_write(&dsos->lock);
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__dsos__add(dsos, dso);
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up_write(&dsos->lock);
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}
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static struct dso *__dsos__findnew_by_longname_id(struct rb_root *root, const char *name, struct dso_id *id)
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{
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return __dsos__findnew_link_by_longname_id(root, NULL, name, id);
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}
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static struct dso *__dsos__find_id(struct dsos *dsos, const char *name, struct dso_id *id, bool cmp_short)
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{
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struct dso *pos;
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if (cmp_short) {
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list_for_each_entry(pos, &dsos->head, node)
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if (__dso__cmp_short_name(name, id, pos) == 0)
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return pos;
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return NULL;
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}
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return __dsos__findnew_by_longname_id(&dsos->root, name, id);
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}
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struct dso *__dsos__find(struct dsos *dsos, const char *name, bool cmp_short)
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{
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return __dsos__find_id(dsos, name, NULL, cmp_short);
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}
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static void dso__set_basename(struct dso *dso)
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{
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char *base, *lname;
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int tid;
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if (sscanf(dso->long_name, "/tmp/perf-%d.map", &tid) == 1) {
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if (asprintf(&base, "[JIT] tid %d", tid) < 0)
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return;
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} else {
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/*
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* basename() may modify path buffer, so we must pass
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* a copy.
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*/
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lname = strdup(dso->long_name);
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if (!lname)
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return;
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/*
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* basename() may return a pointer to internal
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* storage which is reused in subsequent calls
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* so copy the result.
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*/
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base = strdup(basename(lname));
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free(lname);
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if (!base)
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return;
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}
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dso__set_short_name(dso, base, true);
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}
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static struct dso *__dsos__addnew_id(struct dsos *dsos, const char *name, struct dso_id *id)
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{
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struct dso *dso = dso__new_id(name, id);
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if (dso != NULL) {
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__dsos__add(dsos, dso);
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dso__set_basename(dso);
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/* Put dso here because __dsos_add already got it */
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dso__put(dso);
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}
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return dso;
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}
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struct dso *__dsos__addnew(struct dsos *dsos, const char *name)
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{
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return __dsos__addnew_id(dsos, name, NULL);
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}
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static struct dso *__dsos__findnew_id(struct dsos *dsos, const char *name, struct dso_id *id)
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{
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struct dso *dso = __dsos__find_id(dsos, name, id, false);
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if (dso && dso_id__empty(&dso->id) && !dso_id__empty(id))
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dso__inject_id(dso, id);
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return dso ? dso : __dsos__addnew_id(dsos, name, id);
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}
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struct dso *dsos__findnew_id(struct dsos *dsos, const char *name, struct dso_id *id)
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{
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struct dso *dso;
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down_write(&dsos->lock);
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dso = dso__get(__dsos__findnew_id(dsos, name, id));
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up_write(&dsos->lock);
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return dso;
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}
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size_t __dsos__fprintf_buildid(struct list_head *head, FILE *fp,
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bool (skip)(struct dso *dso, int parm), int parm)
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{
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struct dso *pos;
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size_t ret = 0;
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list_for_each_entry(pos, head, node) {
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char sbuild_id[SBUILD_ID_SIZE];
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if (skip && skip(pos, parm))
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continue;
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build_id__sprintf(&pos->bid, sbuild_id);
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ret += fprintf(fp, "%-40s %s\n", sbuild_id, pos->long_name);
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}
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return ret;
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}
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size_t __dsos__fprintf(struct list_head *head, FILE *fp)
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{
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struct dso *pos;
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size_t ret = 0;
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list_for_each_entry(pos, head, node) {
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ret += dso__fprintf(pos, fp);
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}
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return ret;
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}
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