69 lines
2.5 KiB
C
69 lines
2.5 KiB
C
/* SPDX-License-Identifier: GPL-2.0 */
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#ifndef _ASM_STATIC_CALL_H
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#define _ASM_STATIC_CALL_H
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#include <asm/text-patching.h>
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/*
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* For CONFIG_HAVE_STATIC_CALL_INLINE, this is a temporary trampoline which
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* uses the current value of the key->func pointer to do an indirect jump to
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* the function. This trampoline is only used during boot, before the call
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* sites get patched by static_call_update(). The name of this trampoline has
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* a magical aspect: objtool uses it to find static call sites so it can create
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* the .static_call_sites section.
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*
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* For CONFIG_HAVE_STATIC_CALL, this is a permanent trampoline which
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* does a direct jump to the function. The direct jump gets patched by
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* static_call_update().
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*
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* Having the trampoline in a special section forces GCC to emit a JMP.d32 when
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* it does tail-call optimization on the call; since you cannot compute the
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* relative displacement across sections.
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*/
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/*
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* The trampoline is 8 bytes and of the general form:
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*
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* jmp.d32 \func
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* ud1 %esp, %ecx
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*
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* That trailing #UD provides both a speculation stop and serves as a unique
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* 3 byte signature identifying static call trampolines. Also see tramp_ud[]
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* and __static_call_fixup().
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*/
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#define __ARCH_DEFINE_STATIC_CALL_TRAMP(name, insns) \
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asm(".pushsection .static_call.text, \"ax\" \n" \
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".align 4 \n" \
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".globl " STATIC_CALL_TRAMP_STR(name) " \n" \
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STATIC_CALL_TRAMP_STR(name) ": \n" \
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ANNOTATE_NOENDBR \
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insns " \n" \
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".byte 0x0f, 0xb9, 0xcc \n" \
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".type " STATIC_CALL_TRAMP_STR(name) ", @function \n" \
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".size " STATIC_CALL_TRAMP_STR(name) ", . - " STATIC_CALL_TRAMP_STR(name) " \n" \
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".popsection \n")
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#define ARCH_DEFINE_STATIC_CALL_TRAMP(name, func) \
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__ARCH_DEFINE_STATIC_CALL_TRAMP(name, ".byte 0xe9; .long " #func " - (. + 4)")
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#ifdef CONFIG_RETHUNK
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#define ARCH_DEFINE_STATIC_CALL_NULL_TRAMP(name) \
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__ARCH_DEFINE_STATIC_CALL_TRAMP(name, "jmp __x86_return_thunk")
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#else
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#define ARCH_DEFINE_STATIC_CALL_NULL_TRAMP(name) \
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__ARCH_DEFINE_STATIC_CALL_TRAMP(name, "ret; int3; nop; nop; nop")
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#endif
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#define ARCH_DEFINE_STATIC_CALL_RET0_TRAMP(name) \
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ARCH_DEFINE_STATIC_CALL_TRAMP(name, __static_call_return0)
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#define ARCH_ADD_TRAMP_KEY(name) \
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asm(".pushsection .static_call_tramp_key, \"a\" \n" \
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".long " STATIC_CALL_TRAMP_STR(name) " - . \n" \
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".long " STATIC_CALL_KEY_STR(name) " - . \n" \
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".popsection \n")
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extern bool __static_call_fixup(void *tramp, u8 op, void *dest);
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#endif /* _ASM_STATIC_CALL_H */
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