168 lines
5.1 KiB
C
168 lines
5.1 KiB
C
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/* SPDX-License-Identifier: GPL-2.0 */
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/*
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* Copyright (c) 2021 MediaTek Inc.
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* Author: Yunfei Dong <yunfei.dong@mediatek.com>
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*/
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#ifndef _VDEC_MSG_QUEUE_H_
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#define _VDEC_MSG_QUEUE_H_
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#include <linux/sched.h>
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#include <linux/semaphore.h>
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#include <linux/slab.h>
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#include <media/videobuf2-v4l2.h>
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#include "mtk_vcodec_util.h"
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#define NUM_BUFFER_COUNT 3
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struct vdec_lat_buf;
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struct mtk_vcodec_ctx;
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struct mtk_vcodec_dev;
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typedef int (*core_decode_cb_t)(struct vdec_lat_buf *lat_buf);
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/**
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* struct vdec_msg_queue_ctx - represents a queue for buffers ready to be processed
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* @ready_to_use: ready used queue used to signalize when get a job queue
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* @ready_queue: list of ready lat buffer queues
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* @ready_lock: spin lock to protect the lat buffer usage
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* @ready_num: number of buffers ready to be processed
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* @hardware_index: hardware id that this queue is used for
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*/
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struct vdec_msg_queue_ctx {
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wait_queue_head_t ready_to_use;
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struct list_head ready_queue;
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/* protect lat buffer */
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spinlock_t ready_lock;
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int ready_num;
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int hardware_index;
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};
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/**
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* struct vdec_lat_buf - lat buffer message used to store lat info for core decode
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* @wdma_err_addr: wdma error address used for lat hardware
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* @slice_bc_addr: slice bc address used for lat hardware
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* @ts_info: need to set timestamp from output to capture
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* @src_buf_req: output buffer media request object
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*
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* @private_data: shared information used to lat and core hardware
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* @ctx: mtk vcodec context information
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* @core_decode: different codec use different decode callback function
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* @lat_list: add lat buffer to lat head list
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* @core_list: add lat buffer to core head list
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*/
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struct vdec_lat_buf {
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struct mtk_vcodec_mem wdma_err_addr;
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struct mtk_vcodec_mem slice_bc_addr;
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struct vb2_v4l2_buffer ts_info;
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struct media_request *src_buf_req;
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void *private_data;
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struct mtk_vcodec_ctx *ctx;
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core_decode_cb_t core_decode;
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struct list_head lat_list;
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struct list_head core_list;
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};
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/**
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* struct vdec_msg_queue - used to store lat buffer message
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* @lat_buf: lat buffer used to store lat buffer information
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* @wdma_addr: wdma address used for ube
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* @wdma_rptr_addr: ube read point
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* @wdma_wptr_addr: ube write point
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* @core_work: core hardware work
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* @lat_ctx: used to store lat buffer list
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* @ctx: point to mtk_vcodec_ctx
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*
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* @lat_list_cnt: used to record each instance lat list count
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* @core_list_cnt: used to record each instance core list count
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* @core_dec_done: core work queue decode done event
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* @core_work_cnt: the number of core work in work queue
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*/
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struct vdec_msg_queue {
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struct vdec_lat_buf lat_buf[NUM_BUFFER_COUNT];
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struct mtk_vcodec_mem wdma_addr;
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u64 wdma_rptr_addr;
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u64 wdma_wptr_addr;
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struct work_struct core_work;
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struct vdec_msg_queue_ctx lat_ctx;
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struct mtk_vcodec_ctx *ctx;
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atomic_t lat_list_cnt;
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atomic_t core_list_cnt;
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wait_queue_head_t core_dec_done;
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int core_work_cnt;
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};
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/**
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* vdec_msg_queue_init - init lat buffer information.
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* @msg_queue: used to store the lat buffer information
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* @ctx: v4l2 ctx
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* @core_decode: core decode callback for each codec
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* @private_size: the private data size used to share with core
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*
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* Return: returns 0 if init successfully, or fail.
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*/
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int vdec_msg_queue_init(struct vdec_msg_queue *msg_queue,
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struct mtk_vcodec_ctx *ctx, core_decode_cb_t core_decode,
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int private_size);
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/**
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* vdec_msg_queue_init_ctx - used to init msg queue context information.
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* @ctx: message queue context
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* @hardware_index: hardware index
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*/
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void vdec_msg_queue_init_ctx(struct vdec_msg_queue_ctx *ctx, int hardware_index);
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/**
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* vdec_msg_queue_qbuf - enqueue lat buffer to queue list.
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* @ctx: message queue context
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* @buf: current lat buffer
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*
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* Return: returns 0 if qbuf successfully, or fail.
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*/
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int vdec_msg_queue_qbuf(struct vdec_msg_queue_ctx *ctx, struct vdec_lat_buf *buf);
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/**
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* vdec_msg_queue_dqbuf - dequeue lat buffer from queue list.
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* @ctx: message queue context
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*
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* Return: returns not null if dq successfully, or fail.
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*/
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struct vdec_lat_buf *vdec_msg_queue_dqbuf(struct vdec_msg_queue_ctx *ctx);
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/**
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* vdec_msg_queue_update_ube_rptr - used to updata the ube read point.
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* @msg_queue: used to store the lat buffer information
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* @ube_rptr: current ube read point
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*/
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void vdec_msg_queue_update_ube_rptr(struct vdec_msg_queue *msg_queue, uint64_t ube_rptr);
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/**
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* vdec_msg_queue_update_ube_wptr - used to updata the ube write point.
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* @msg_queue: used to store the lat buffer information
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* @ube_wptr: current ube write point
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*/
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void vdec_msg_queue_update_ube_wptr(struct vdec_msg_queue *msg_queue, uint64_t ube_wptr);
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/**
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* vdec_msg_queue_wait_lat_buf_full - used to check whether all lat buffer
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* in lat list.
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* @msg_queue: used to store the lat buffer information
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*
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* Return: returns true if successfully, or fail.
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*/
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bool vdec_msg_queue_wait_lat_buf_full(struct vdec_msg_queue *msg_queue);
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/**
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* vdec_msg_queue_deinit - deinit lat buffer information.
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* @msg_queue: used to store the lat buffer information
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* @ctx: v4l2 ctx
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*/
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void vdec_msg_queue_deinit(struct vdec_msg_queue *msg_queue,
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struct mtk_vcodec_ctx *ctx);
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#endif
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