/* * Copyright (C) 2015 Red Hat, Inc. * All Rights Reserved. * * Authors: * Dave Airlie * Gerd Hoffmann * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include #include "virtgpu_drv.h" #include "virtgpu_trace.h" #define MAX_INLINE_CMD_SIZE 96 #define MAX_INLINE_RESP_SIZE 24 #define VBUFFER_SIZE (sizeof(struct virtio_gpu_vbuffer) \ + MAX_INLINE_CMD_SIZE \ + MAX_INLINE_RESP_SIZE) static void convert_to_hw_box(struct virtio_gpu_box *dst, const struct drm_virtgpu_3d_box *src) { dst->x = cpu_to_le32(src->x); dst->y = cpu_to_le32(src->y); dst->z = cpu_to_le32(src->z); dst->w = cpu_to_le32(src->w); dst->h = cpu_to_le32(src->h); dst->d = cpu_to_le32(src->d); } void virtio_gpu_ctrl_ack(struct virtqueue *vq) { struct drm_device *dev = vq->vdev->priv; struct virtio_gpu_device *vgdev = dev->dev_private; schedule_work(&vgdev->ctrlq.dequeue_work); } void virtio_gpu_cursor_ack(struct virtqueue *vq) { struct drm_device *dev = vq->vdev->priv; struct virtio_gpu_device *vgdev = dev->dev_private; schedule_work(&vgdev->cursorq.dequeue_work); } int virtio_gpu_alloc_vbufs(struct virtio_gpu_device *vgdev) { vgdev->vbufs = kmem_cache_create("virtio-gpu-vbufs", VBUFFER_SIZE, __alignof__(struct virtio_gpu_vbuffer), 0, NULL); if (!vgdev->vbufs) return -ENOMEM; return 0; } void virtio_gpu_free_vbufs(struct virtio_gpu_device *vgdev) { kmem_cache_destroy(vgdev->vbufs); vgdev->vbufs = NULL; } static struct virtio_gpu_vbuffer* virtio_gpu_get_vbuf(struct virtio_gpu_device *vgdev, int size, int resp_size, void *resp_buf, virtio_gpu_resp_cb resp_cb) { struct virtio_gpu_vbuffer *vbuf; vbuf = kmem_cache_zalloc(vgdev->vbufs, GFP_KERNEL | __GFP_NOFAIL); BUG_ON(size > MAX_INLINE_CMD_SIZE || size < sizeof(struct virtio_gpu_ctrl_hdr)); vbuf->buf = (void *)vbuf + sizeof(*vbuf); vbuf->size = size; vbuf->resp_cb = resp_cb; vbuf->resp_size = resp_size; if (resp_size <= MAX_INLINE_RESP_SIZE) vbuf->resp_buf = (void *)vbuf->buf + size; else vbuf->resp_buf = resp_buf; BUG_ON(!vbuf->resp_buf); return vbuf; } static struct virtio_gpu_ctrl_hdr * virtio_gpu_vbuf_ctrl_hdr(struct virtio_gpu_vbuffer *vbuf) { /* this assumes a vbuf contains a command that starts with a * virtio_gpu_ctrl_hdr, which is true for both ctrl and cursor * virtqueues. */ return (struct virtio_gpu_ctrl_hdr *)vbuf->buf; } static struct virtio_gpu_update_cursor* virtio_gpu_alloc_cursor(struct virtio_gpu_device *vgdev, struct virtio_gpu_vbuffer **vbuffer_p) { struct virtio_gpu_vbuffer *vbuf; vbuf = virtio_gpu_get_vbuf (vgdev, sizeof(struct virtio_gpu_update_cursor), 0, NULL, NULL); if (IS_ERR(vbuf)) { *vbuffer_p = NULL; return ERR_CAST(vbuf); } *vbuffer_p = vbuf; return (struct virtio_gpu_update_cursor *)vbuf->buf; } static void *virtio_gpu_alloc_cmd_resp(struct virtio_gpu_device *vgdev, virtio_gpu_resp_cb cb, struct virtio_gpu_vbuffer **vbuffer_p, int cmd_size, int resp_size, void *resp_buf) { struct virtio_gpu_vbuffer *vbuf; vbuf = virtio_gpu_get_vbuf(vgdev, cmd_size, resp_size, resp_buf, cb); *vbuffer_p = vbuf; return (struct virtio_gpu_command *)vbuf->buf; } static void *virtio_gpu_alloc_cmd(struct virtio_gpu_device *vgdev, struct virtio_gpu_vbuffer **vbuffer_p, int size) { return virtio_gpu_alloc_cmd_resp(vgdev, NULL, vbuffer_p, size, sizeof(struct virtio_gpu_ctrl_hdr), NULL); } static void *virtio_gpu_alloc_cmd_cb(struct virtio_gpu_device *vgdev, struct virtio_gpu_vbuffer **vbuffer_p, int size, virtio_gpu_resp_cb cb) { return virtio_gpu_alloc_cmd_resp(vgdev, cb, vbuffer_p, size, sizeof(struct virtio_gpu_ctrl_hdr), NULL); } static void free_vbuf(struct virtio_gpu_device *vgdev, struct virtio_gpu_vbuffer *vbuf) { if (vbuf->resp_size > MAX_INLINE_RESP_SIZE) kfree(vbuf->resp_buf); kvfree(vbuf->data_buf); kmem_cache_free(vgdev->vbufs, vbuf); } static void reclaim_vbufs(struct virtqueue *vq, struct list_head *reclaim_list) { struct virtio_gpu_vbuffer *vbuf; unsigned int len; int freed = 0; while ((vbuf = virtqueue_get_buf(vq, &len))) { list_add_tail(&vbuf->list, reclaim_list); freed++; } if (freed == 0) DRM_DEBUG("Huh? zero vbufs reclaimed"); } void virtio_gpu_dequeue_ctrl_func(struct work_struct *work) { struct virtio_gpu_device *vgdev = container_of(work, struct virtio_gpu_device, ctrlq.dequeue_work); struct list_head reclaim_list; struct virtio_gpu_vbuffer *entry, *tmp; struct virtio_gpu_ctrl_hdr *resp; u64 fence_id; INIT_LIST_HEAD(&reclaim_list); spin_lock(&vgdev->ctrlq.qlock); do { virtqueue_disable_cb(vgdev->ctrlq.vq); reclaim_vbufs(vgdev->ctrlq.vq, &reclaim_list); } while (!virtqueue_enable_cb(vgdev->ctrlq.vq)); spin_unlock(&vgdev->ctrlq.qlock); list_for_each_entry(entry, &reclaim_list, list) { resp = (struct virtio_gpu_ctrl_hdr *)entry->resp_buf; trace_virtio_gpu_cmd_response(vgdev->ctrlq.vq, resp, entry->seqno); if (resp->type != cpu_to_le32(VIRTIO_GPU_RESP_OK_NODATA)) { if (le32_to_cpu(resp->type) >= VIRTIO_GPU_RESP_ERR_UNSPEC) { struct virtio_gpu_ctrl_hdr *cmd; cmd = virtio_gpu_vbuf_ctrl_hdr(entry); DRM_ERROR_RATELIMITED("response 0x%x (command 0x%x)\n", le32_to_cpu(resp->type), le32_to_cpu(cmd->type)); } else DRM_DEBUG("response 0x%x\n", le32_to_cpu(resp->type)); } if (resp->flags & cpu_to_le32(VIRTIO_GPU_FLAG_FENCE)) { fence_id = le64_to_cpu(resp->fence_id); virtio_gpu_fence_event_process(vgdev, fence_id); } if (entry->resp_cb) entry->resp_cb(vgdev, entry); } wake_up(&vgdev->ctrlq.ack_queue); list_for_each_entry_safe(entry, tmp, &reclaim_list, list) { if (entry->objs) virtio_gpu_array_put_free_delayed(vgdev, entry->objs); list_del(&entry->list); free_vbuf(vgdev, entry); } } void virtio_gpu_dequeue_cursor_func(struct work_struct *work) { struct virtio_gpu_device *vgdev = container_of(work, struct virtio_gpu_device, cursorq.dequeue_work); struct list_head reclaim_list; struct virtio_gpu_vbuffer *entry, *tmp; INIT_LIST_HEAD(&reclaim_list); spin_lock(&vgdev->cursorq.qlock); do { virtqueue_disable_cb(vgdev->cursorq.vq); reclaim_vbufs(vgdev->cursorq.vq, &reclaim_list); } while (!virtqueue_enable_cb(vgdev->cursorq.vq)); spin_unlock(&vgdev->cursorq.qlock); list_for_each_entry_safe(entry, tmp, &reclaim_list, list) { struct virtio_gpu_ctrl_hdr *resp = (struct virtio_gpu_ctrl_hdr *)entry->resp_buf; trace_virtio_gpu_cmd_response(vgdev->cursorq.vq, resp, entry->seqno); list_del(&entry->list); free_vbuf(vgdev, entry); } wake_up(&vgdev->cursorq.ack_queue); } /* Create sg_table from a vmalloc'd buffer. */ static struct sg_table *vmalloc_to_sgt(char *data, uint32_t size, int *sg_ents) { int ret, s, i; struct sg_table *sgt; struct scatterlist *sg; struct page *pg; if (WARN_ON(!PAGE_ALIGNED(data))) return NULL; sgt = kmalloc(sizeof(*sgt), GFP_KERNEL); if (!sgt) return NULL; *sg_ents = DIV_ROUND_UP(size, PAGE_SIZE); ret = sg_alloc_table(sgt, *sg_ents, GFP_KERNEL); if (ret) { kfree(sgt); return NULL; } for_each_sgtable_sg(sgt, sg, i) { pg = vmalloc_to_page(data); if (!pg) { sg_free_table(sgt); kfree(sgt); return NULL; } s = min_t(int, PAGE_SIZE, size); sg_set_page(sg, pg, s, 0); size -= s; data += s; } return sgt; } static int virtio_gpu_queue_ctrl_sgs(struct virtio_gpu_device *vgdev, struct virtio_gpu_vbuffer *vbuf, struct virtio_gpu_fence *fence, int elemcnt, struct scatterlist **sgs, int outcnt, int incnt) { struct virtqueue *vq = vgdev->ctrlq.vq; int ret, idx; if (!drm_dev_enter(vgdev->ddev, &idx)) { if (fence && vbuf->objs) virtio_gpu_array_unlock_resv(vbuf->objs); free_vbuf(vgdev, vbuf); return -ENODEV; } if (vgdev->has_indirect) elemcnt = 1; again: spin_lock(&vgdev->ctrlq.qlock); if (vq->num_free < elemcnt) { spin_unlock(&vgdev->ctrlq.qlock); virtio_gpu_notify(vgdev); wait_event(vgdev->ctrlq.ack_queue, vq->num_free >= elemcnt); goto again; } /* now that the position of the vbuf in the virtqueue is known, we can * finally set the fence id */ if (fence) { virtio_gpu_fence_emit(vgdev, virtio_gpu_vbuf_ctrl_hdr(vbuf), fence); if (vbuf->objs) { virtio_gpu_array_add_fence(vbuf->objs, &fence->f); virtio_gpu_array_unlock_resv(vbuf->objs); } } ret = virtqueue_add_sgs(vq, sgs, outcnt, incnt, vbuf, GFP_ATOMIC); WARN_ON(ret); vbuf->seqno = ++vgdev->ctrlq.seqno; trace_virtio_gpu_cmd_queue(vq, virtio_gpu_vbuf_ctrl_hdr(vbuf), vbuf->seqno); atomic_inc(&vgdev->pending_commands); spin_unlock(&vgdev->ctrlq.qlock); drm_dev_exit(idx); return 0; } static int virtio_gpu_queue_fenced_ctrl_buffer(struct virtio_gpu_device *vgdev, struct virtio_gpu_vbuffer *vbuf, struct virtio_gpu_fence *fence) { struct scatterlist *sgs[3], vcmd, vout, vresp; struct sg_table *sgt = NULL; int elemcnt = 0, outcnt = 0, incnt = 0, ret; /* set up vcmd */ sg_init_one(&vcmd, vbuf->buf, vbuf->size); elemcnt++; sgs[outcnt] = &vcmd; outcnt++; /* set up vout */ if (vbuf->data_size) { if (is_vmalloc_addr(vbuf->data_buf)) { int sg_ents; sgt = vmalloc_to_sgt(vbuf->data_buf, vbuf->data_size, &sg_ents); if (!sgt) { if (fence && vbuf->objs) virtio_gpu_array_unlock_resv(vbuf->objs); return -ENOMEM; } elemcnt += sg_ents; sgs[outcnt] = sgt->sgl; } else { sg_init_one(&vout, vbuf->data_buf, vbuf->data_size); elemcnt++; sgs[outcnt] = &vout; } outcnt++; } /* set up vresp */ if (vbuf->resp_size) { sg_init_one(&vresp, vbuf->resp_buf, vbuf->resp_size); elemcnt++; sgs[outcnt + incnt] = &vresp; incnt++; } ret = virtio_gpu_queue_ctrl_sgs(vgdev, vbuf, fence, elemcnt, sgs, outcnt, incnt); if (sgt) { sg_free_table(sgt); kfree(sgt); } return ret; } void virtio_gpu_notify(struct virtio_gpu_device *vgdev) { bool notify; if (!atomic_read(&vgdev->pending_commands)) return; spin_lock(&vgdev->ctrlq.qlock); atomic_set(&vgdev->pending_commands, 0); notify = virtqueue_kick_prepare(vgdev->ctrlq.vq); spin_unlock(&vgdev->ctrlq.qlock); if (notify) virtqueue_notify(vgdev->ctrlq.vq); } static int virtio_gpu_queue_ctrl_buffer(struct virtio_gpu_device *vgdev, struct virtio_gpu_vbuffer *vbuf) { return virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, NULL); } static void virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev, struct virtio_gpu_vbuffer *vbuf) { struct virtqueue *vq = vgdev->cursorq.vq; struct scatterlist *sgs[1], ccmd; int idx, ret, outcnt; bool notify; if (!drm_dev_enter(vgdev->ddev, &idx)) { free_vbuf(vgdev, vbuf); return; } sg_init_one(&ccmd, vbuf->buf, vbuf->size); sgs[0] = &ccmd; outcnt = 1; spin_lock(&vgdev->cursorq.qlock); retry: ret = virtqueue_add_sgs(vq, sgs, outcnt, 0, vbuf, GFP_ATOMIC); if (ret == -ENOSPC) { spin_unlock(&vgdev->cursorq.qlock); wait_event(vgdev->cursorq.ack_queue, vq->num_free >= outcnt); spin_lock(&vgdev->cursorq.qlock); goto retry; } else { vbuf->seqno = ++vgdev->cursorq.seqno; trace_virtio_gpu_cmd_queue(vq, virtio_gpu_vbuf_ctrl_hdr(vbuf), vbuf->seqno); notify = virtqueue_kick_prepare(vq); } spin_unlock(&vgdev->cursorq.qlock); if (notify) virtqueue_notify(vq); drm_dev_exit(idx); } /* just create gem objects for userspace and long lived objects, * just use dma_alloced pages for the queue objects? */ /* create a basic resource */ void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev, struct virtio_gpu_object *bo, struct virtio_gpu_object_params *params, struct virtio_gpu_object_array *objs, struct virtio_gpu_fence *fence) { struct virtio_gpu_resource_create_2d *cmd_p; struct virtio_gpu_vbuffer *vbuf; cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); memset(cmd_p, 0, sizeof(*cmd_p)); vbuf->objs = objs; cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_2D); cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle); cmd_p->format = cpu_to_le32(params->format); cmd_p->width = cpu_to_le32(params->width); cmd_p->height = cpu_to_le32(params->height); virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence); bo->created = true; } static void virtio_gpu_cmd_unref_cb(struct virtio_gpu_device *vgdev, struct virtio_gpu_vbuffer *vbuf) { struct virtio_gpu_object *bo; bo = vbuf->resp_cb_data; vbuf->resp_cb_data = NULL; virtio_gpu_cleanup_object(bo); } void virtio_gpu_cmd_unref_resource(struct virtio_gpu_device *vgdev, struct virtio_gpu_object *bo) { struct virtio_gpu_resource_unref *cmd_p; struct virtio_gpu_vbuffer *vbuf; int ret; cmd_p = virtio_gpu_alloc_cmd_cb(vgdev, &vbuf, sizeof(*cmd_p), virtio_gpu_cmd_unref_cb); memset(cmd_p, 0, sizeof(*cmd_p)); cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_UNREF); cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle); vbuf->resp_cb_data = bo; ret = virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); if (ret < 0) virtio_gpu_cleanup_object(bo); } void virtio_gpu_cmd_set_scanout(struct virtio_gpu_device *vgdev, uint32_t scanout_id, uint32_t resource_id, uint32_t width, uint32_t height, uint32_t x, uint32_t y) { struct virtio_gpu_set_scanout *cmd_p; struct virtio_gpu_vbuffer *vbuf; cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); memset(cmd_p, 0, sizeof(*cmd_p)); cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_SET_SCANOUT); cmd_p->resource_id = cpu_to_le32(resource_id); cmd_p->scanout_id = cpu_to_le32(scanout_id); cmd_p->r.width = cpu_to_le32(width); cmd_p->r.height = cpu_to_le32(height); cmd_p->r.x = cpu_to_le32(x); cmd_p->r.y = cpu_to_le32(y); virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); } void virtio_gpu_cmd_resource_flush(struct virtio_gpu_device *vgdev, uint32_t resource_id, uint32_t x, uint32_t y, uint32_t width, uint32_t height, struct virtio_gpu_object_array *objs, struct virtio_gpu_fence *fence) { struct virtio_gpu_resource_flush *cmd_p; struct virtio_gpu_vbuffer *vbuf; cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); memset(cmd_p, 0, sizeof(*cmd_p)); vbuf->objs = objs; cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_FLUSH); cmd_p->resource_id = cpu_to_le32(resource_id); cmd_p->r.width = cpu_to_le32(width); cmd_p->r.height = cpu_to_le32(height); cmd_p->r.x = cpu_to_le32(x); cmd_p->r.y = cpu_to_le32(y); virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence); } void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev, uint64_t offset, uint32_t width, uint32_t height, uint32_t x, uint32_t y, struct virtio_gpu_object_array *objs, struct virtio_gpu_fence *fence) { struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]); struct virtio_gpu_transfer_to_host_2d *cmd_p; struct virtio_gpu_vbuffer *vbuf; bool use_dma_api = !virtio_has_dma_quirk(vgdev->vdev); if (virtio_gpu_is_shmem(bo) && use_dma_api) dma_sync_sgtable_for_device(vgdev->vdev->dev.parent, bo->base.sgt, DMA_TO_DEVICE); cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); memset(cmd_p, 0, sizeof(*cmd_p)); vbuf->objs = objs; cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D); cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle); cmd_p->offset = cpu_to_le64(offset); cmd_p->r.width = cpu_to_le32(width); cmd_p->r.height = cpu_to_le32(height); cmd_p->r.x = cpu_to_le32(x); cmd_p->r.y = cpu_to_le32(y); virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence); } static void virtio_gpu_cmd_resource_attach_backing(struct virtio_gpu_device *vgdev, uint32_t resource_id, struct virtio_gpu_mem_entry *ents, uint32_t nents, struct virtio_gpu_fence *fence) { struct virtio_gpu_resource_attach_backing *cmd_p; struct virtio_gpu_vbuffer *vbuf; cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); memset(cmd_p, 0, sizeof(*cmd_p)); cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING); cmd_p->resource_id = cpu_to_le32(resource_id); cmd_p->nr_entries = cpu_to_le32(nents); vbuf->data_buf = ents; vbuf->data_size = sizeof(*ents) * nents; virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence); } static void virtio_gpu_cmd_get_display_info_cb(struct virtio_gpu_device *vgdev, struct virtio_gpu_vbuffer *vbuf) { struct virtio_gpu_resp_display_info *resp = (struct virtio_gpu_resp_display_info *)vbuf->resp_buf; int i; spin_lock(&vgdev->display_info_lock); for (i = 0; i < vgdev->num_scanouts; i++) { vgdev->outputs[i].info = resp->pmodes[i]; if (resp->pmodes[i].enabled) { DRM_DEBUG("output %d: %dx%d+%d+%d", i, le32_to_cpu(resp->pmodes[i].r.width), le32_to_cpu(resp->pmodes[i].r.height), le32_to_cpu(resp->pmodes[i].r.x), le32_to_cpu(resp->pmodes[i].r.y)); } else { DRM_DEBUG("output %d: disabled", i); } } vgdev->display_info_pending = false; spin_unlock(&vgdev->display_info_lock); wake_up(&vgdev->resp_wq); if (!drm_helper_hpd_irq_event(vgdev->ddev)) drm_kms_helper_hotplug_event(vgdev->ddev); } static void virtio_gpu_cmd_get_capset_info_cb(struct virtio_gpu_device *vgdev, struct virtio_gpu_vbuffer *vbuf) { struct virtio_gpu_get_capset_info *cmd = (struct virtio_gpu_get_capset_info *)vbuf->buf; struct virtio_gpu_resp_capset_info *resp = (struct virtio_gpu_resp_capset_info *)vbuf->resp_buf; int i = le32_to_cpu(cmd->capset_index); spin_lock(&vgdev->display_info_lock); if (vgdev->capsets) { vgdev->capsets[i].id = le32_to_cpu(resp->capset_id); vgdev->capsets[i].max_version = le32_to_cpu(resp->capset_max_version); vgdev->capsets[i].max_size = le32_to_cpu(resp->capset_max_size); } else { DRM_ERROR("invalid capset memory."); } spin_unlock(&vgdev->display_info_lock); wake_up(&vgdev->resp_wq); } static void virtio_gpu_cmd_capset_cb(struct virtio_gpu_device *vgdev, struct virtio_gpu_vbuffer *vbuf) { struct virtio_gpu_get_capset *cmd = (struct virtio_gpu_get_capset *)vbuf->buf; struct virtio_gpu_resp_capset *resp = (struct virtio_gpu_resp_capset *)vbuf->resp_buf; struct virtio_gpu_drv_cap_cache *cache_ent; spin_lock(&vgdev->display_info_lock); list_for_each_entry(cache_ent, &vgdev->cap_cache, head) { if (cache_ent->version == le32_to_cpu(cmd->capset_version) && cache_ent->id == le32_to_cpu(cmd->capset_id)) { memcpy(cache_ent->caps_cache, resp->capset_data, cache_ent->size); /* Copy must occur before is_valid is signalled. */ smp_wmb(); atomic_set(&cache_ent->is_valid, 1); break; } } spin_unlock(&vgdev->display_info_lock); wake_up_all(&vgdev->resp_wq); } static int virtio_get_edid_block(void *data, u8 *buf, unsigned int block, size_t len) { struct virtio_gpu_resp_edid *resp = data; size_t start = block * EDID_LENGTH; if (start + len > le32_to_cpu(resp->size)) return -EINVAL; memcpy(buf, resp->edid + start, len); return 0; } static void virtio_gpu_cmd_get_edid_cb(struct virtio_gpu_device *vgdev, struct virtio_gpu_vbuffer *vbuf) { struct virtio_gpu_cmd_get_edid *cmd = (struct virtio_gpu_cmd_get_edid *)vbuf->buf; struct virtio_gpu_resp_edid *resp = (struct virtio_gpu_resp_edid *)vbuf->resp_buf; uint32_t scanout = le32_to_cpu(cmd->scanout); struct virtio_gpu_output *output; struct edid *new_edid, *old_edid; if (scanout >= vgdev->num_scanouts) return; output = vgdev->outputs + scanout; new_edid = drm_do_get_edid(&output->conn, virtio_get_edid_block, resp); drm_connector_update_edid_property(&output->conn, new_edid); spin_lock(&vgdev->display_info_lock); old_edid = output->edid; output->edid = new_edid; spin_unlock(&vgdev->display_info_lock); kfree(old_edid); wake_up(&vgdev->resp_wq); } int virtio_gpu_cmd_get_display_info(struct virtio_gpu_device *vgdev) { struct virtio_gpu_ctrl_hdr *cmd_p; struct virtio_gpu_vbuffer *vbuf; void *resp_buf; resp_buf = kzalloc(sizeof(struct virtio_gpu_resp_display_info), GFP_KERNEL); if (!resp_buf) return -ENOMEM; cmd_p = virtio_gpu_alloc_cmd_resp (vgdev, &virtio_gpu_cmd_get_display_info_cb, &vbuf, sizeof(*cmd_p), sizeof(struct virtio_gpu_resp_display_info), resp_buf); memset(cmd_p, 0, sizeof(*cmd_p)); vgdev->display_info_pending = true; cmd_p->type = cpu_to_le32(VIRTIO_GPU_CMD_GET_DISPLAY_INFO); virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); return 0; } int virtio_gpu_cmd_get_capset_info(struct virtio_gpu_device *vgdev, int idx) { struct virtio_gpu_get_capset_info *cmd_p; struct virtio_gpu_vbuffer *vbuf; void *resp_buf; resp_buf = kzalloc(sizeof(struct virtio_gpu_resp_capset_info), GFP_KERNEL); if (!resp_buf) return -ENOMEM; cmd_p = virtio_gpu_alloc_cmd_resp (vgdev, &virtio_gpu_cmd_get_capset_info_cb, &vbuf, sizeof(*cmd_p), sizeof(struct virtio_gpu_resp_capset_info), resp_buf); memset(cmd_p, 0, sizeof(*cmd_p)); cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_GET_CAPSET_INFO); cmd_p->capset_index = cpu_to_le32(idx); virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); return 0; } int virtio_gpu_cmd_get_capset(struct virtio_gpu_device *vgdev, int idx, int version, struct virtio_gpu_drv_cap_cache **cache_p) { struct virtio_gpu_get_capset *cmd_p; struct virtio_gpu_vbuffer *vbuf; int max_size; struct virtio_gpu_drv_cap_cache *cache_ent; struct virtio_gpu_drv_cap_cache *search_ent; void *resp_buf; *cache_p = NULL; if (idx >= vgdev->num_capsets) return -EINVAL; if (version > vgdev->capsets[idx].max_version) return -EINVAL; cache_ent = kzalloc(sizeof(*cache_ent), GFP_KERNEL); if (!cache_ent) return -ENOMEM; max_size = vgdev->capsets[idx].max_size; cache_ent->caps_cache = kmalloc(max_size, GFP_KERNEL); if (!cache_ent->caps_cache) { kfree(cache_ent); return -ENOMEM; } resp_buf = kzalloc(sizeof(struct virtio_gpu_resp_capset) + max_size, GFP_KERNEL); if (!resp_buf) { kfree(cache_ent->caps_cache); kfree(cache_ent); return -ENOMEM; } cache_ent->version = version; cache_ent->id = vgdev->capsets[idx].id; atomic_set(&cache_ent->is_valid, 0); cache_ent->size = max_size; spin_lock(&vgdev->display_info_lock); /* Search while under lock in case it was added by another task. */ list_for_each_entry(search_ent, &vgdev->cap_cache, head) { if (search_ent->id == vgdev->capsets[idx].id && search_ent->version == version) { *cache_p = search_ent; break; } } if (!*cache_p) list_add_tail(&cache_ent->head, &vgdev->cap_cache); spin_unlock(&vgdev->display_info_lock); if (*cache_p) { /* Entry was found, so free everything that was just created. */ kfree(resp_buf); kfree(cache_ent->caps_cache); kfree(cache_ent); return 0; } cmd_p = virtio_gpu_alloc_cmd_resp (vgdev, &virtio_gpu_cmd_capset_cb, &vbuf, sizeof(*cmd_p), sizeof(struct virtio_gpu_resp_capset) + max_size, resp_buf); cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_GET_CAPSET); cmd_p->capset_id = cpu_to_le32(vgdev->capsets[idx].id); cmd_p->capset_version = cpu_to_le32(version); *cache_p = cache_ent; virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); return 0; } int virtio_gpu_cmd_get_edids(struct virtio_gpu_device *vgdev) { struct virtio_gpu_cmd_get_edid *cmd_p; struct virtio_gpu_vbuffer *vbuf; void *resp_buf; int scanout; if (WARN_ON(!vgdev->has_edid)) return -EINVAL; for (scanout = 0; scanout < vgdev->num_scanouts; scanout++) { resp_buf = kzalloc(sizeof(struct virtio_gpu_resp_edid), GFP_KERNEL); if (!resp_buf) return -ENOMEM; cmd_p = virtio_gpu_alloc_cmd_resp (vgdev, &virtio_gpu_cmd_get_edid_cb, &vbuf, sizeof(*cmd_p), sizeof(struct virtio_gpu_resp_edid), resp_buf); cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_GET_EDID); cmd_p->scanout = cpu_to_le32(scanout); virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); } return 0; } void virtio_gpu_cmd_context_create(struct virtio_gpu_device *vgdev, uint32_t id, uint32_t context_init, uint32_t nlen, const char *name) { struct virtio_gpu_ctx_create *cmd_p; struct virtio_gpu_vbuffer *vbuf; cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); memset(cmd_p, 0, sizeof(*cmd_p)); cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_CREATE); cmd_p->hdr.ctx_id = cpu_to_le32(id); cmd_p->nlen = cpu_to_le32(nlen); cmd_p->context_init = cpu_to_le32(context_init); strncpy(cmd_p->debug_name, name, sizeof(cmd_p->debug_name) - 1); cmd_p->debug_name[sizeof(cmd_p->debug_name) - 1] = 0; virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); } void virtio_gpu_cmd_context_destroy(struct virtio_gpu_device *vgdev, uint32_t id) { struct virtio_gpu_ctx_destroy *cmd_p; struct virtio_gpu_vbuffer *vbuf; cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); memset(cmd_p, 0, sizeof(*cmd_p)); cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_DESTROY); cmd_p->hdr.ctx_id = cpu_to_le32(id); virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); } void virtio_gpu_cmd_context_attach_resource(struct virtio_gpu_device *vgdev, uint32_t ctx_id, struct virtio_gpu_object_array *objs) { struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]); struct virtio_gpu_ctx_resource *cmd_p; struct virtio_gpu_vbuffer *vbuf; cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); memset(cmd_p, 0, sizeof(*cmd_p)); vbuf->objs = objs; cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE); cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id); cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle); virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); } void virtio_gpu_cmd_context_detach_resource(struct virtio_gpu_device *vgdev, uint32_t ctx_id, struct virtio_gpu_object_array *objs) { struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]); struct virtio_gpu_ctx_resource *cmd_p; struct virtio_gpu_vbuffer *vbuf; cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); memset(cmd_p, 0, sizeof(*cmd_p)); vbuf->objs = objs; cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE); cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id); cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle); virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); } void virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev, struct virtio_gpu_object *bo, struct virtio_gpu_object_params *params, struct virtio_gpu_object_array *objs, struct virtio_gpu_fence *fence) { struct virtio_gpu_resource_create_3d *cmd_p; struct virtio_gpu_vbuffer *vbuf; cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); memset(cmd_p, 0, sizeof(*cmd_p)); vbuf->objs = objs; cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_3D); cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle); cmd_p->format = cpu_to_le32(params->format); cmd_p->width = cpu_to_le32(params->width); cmd_p->height = cpu_to_le32(params->height); cmd_p->target = cpu_to_le32(params->target); cmd_p->bind = cpu_to_le32(params->bind); cmd_p->depth = cpu_to_le32(params->depth); cmd_p->array_size = cpu_to_le32(params->array_size); cmd_p->last_level = cpu_to_le32(params->last_level); cmd_p->nr_samples = cpu_to_le32(params->nr_samples); cmd_p->flags = cpu_to_le32(params->flags); virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence); bo->created = true; } void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev, uint32_t ctx_id, uint64_t offset, uint32_t level, uint32_t stride, uint32_t layer_stride, struct drm_virtgpu_3d_box *box, struct virtio_gpu_object_array *objs, struct virtio_gpu_fence *fence) { struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]); struct virtio_gpu_transfer_host_3d *cmd_p; struct virtio_gpu_vbuffer *vbuf; bool use_dma_api = !virtio_has_dma_quirk(vgdev->vdev); if (virtio_gpu_is_shmem(bo) && use_dma_api) dma_sync_sgtable_for_device(vgdev->vdev->dev.parent, bo->base.sgt, DMA_TO_DEVICE); cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); memset(cmd_p, 0, sizeof(*cmd_p)); vbuf->objs = objs; cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D); cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id); cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle); convert_to_hw_box(&cmd_p->box, box); cmd_p->offset = cpu_to_le64(offset); cmd_p->level = cpu_to_le32(level); cmd_p->stride = cpu_to_le32(stride); cmd_p->layer_stride = cpu_to_le32(layer_stride); virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence); } void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev, uint32_t ctx_id, uint64_t offset, uint32_t level, uint32_t stride, uint32_t layer_stride, struct drm_virtgpu_3d_box *box, struct virtio_gpu_object_array *objs, struct virtio_gpu_fence *fence) { struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]); struct virtio_gpu_transfer_host_3d *cmd_p; struct virtio_gpu_vbuffer *vbuf; cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); memset(cmd_p, 0, sizeof(*cmd_p)); vbuf->objs = objs; cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D); cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id); cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle); convert_to_hw_box(&cmd_p->box, box); cmd_p->offset = cpu_to_le64(offset); cmd_p->level = cpu_to_le32(level); cmd_p->stride = cpu_to_le32(stride); cmd_p->layer_stride = cpu_to_le32(layer_stride); virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence); } void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev, void *data, uint32_t data_size, uint32_t ctx_id, struct virtio_gpu_object_array *objs, struct virtio_gpu_fence *fence) { struct virtio_gpu_cmd_submit *cmd_p; struct virtio_gpu_vbuffer *vbuf; cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); memset(cmd_p, 0, sizeof(*cmd_p)); vbuf->data_buf = data; vbuf->data_size = data_size; vbuf->objs = objs; cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_SUBMIT_3D); cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id); cmd_p->size = cpu_to_le32(data_size); virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, fence); } void virtio_gpu_object_attach(struct virtio_gpu_device *vgdev, struct virtio_gpu_object *obj, struct virtio_gpu_mem_entry *ents, unsigned int nents) { virtio_gpu_cmd_resource_attach_backing(vgdev, obj->hw_res_handle, ents, nents, NULL); } void virtio_gpu_cursor_ping(struct virtio_gpu_device *vgdev, struct virtio_gpu_output *output) { struct virtio_gpu_vbuffer *vbuf; struct virtio_gpu_update_cursor *cur_p; output->cursor.pos.scanout_id = cpu_to_le32(output->index); cur_p = virtio_gpu_alloc_cursor(vgdev, &vbuf); memcpy(cur_p, &output->cursor, sizeof(output->cursor)); virtio_gpu_queue_cursor(vgdev, vbuf); } static void virtio_gpu_cmd_resource_uuid_cb(struct virtio_gpu_device *vgdev, struct virtio_gpu_vbuffer *vbuf) { struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(vbuf->objs->objs[0]); struct virtio_gpu_resp_resource_uuid *resp = (struct virtio_gpu_resp_resource_uuid *)vbuf->resp_buf; uint32_t resp_type = le32_to_cpu(resp->hdr.type); spin_lock(&vgdev->resource_export_lock); WARN_ON(obj->uuid_state != STATE_INITIALIZING); if (resp_type == VIRTIO_GPU_RESP_OK_RESOURCE_UUID && obj->uuid_state == STATE_INITIALIZING) { import_uuid(&obj->uuid, resp->uuid); obj->uuid_state = STATE_OK; } else { obj->uuid_state = STATE_ERR; } spin_unlock(&vgdev->resource_export_lock); wake_up_all(&vgdev->resp_wq); } int virtio_gpu_cmd_resource_assign_uuid(struct virtio_gpu_device *vgdev, struct virtio_gpu_object_array *objs) { struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]); struct virtio_gpu_resource_assign_uuid *cmd_p; struct virtio_gpu_vbuffer *vbuf; struct virtio_gpu_resp_resource_uuid *resp_buf; resp_buf = kzalloc(sizeof(*resp_buf), GFP_KERNEL); if (!resp_buf) { spin_lock(&vgdev->resource_export_lock); bo->uuid_state = STATE_ERR; spin_unlock(&vgdev->resource_export_lock); virtio_gpu_array_put_free(objs); return -ENOMEM; } cmd_p = virtio_gpu_alloc_cmd_resp (vgdev, virtio_gpu_cmd_resource_uuid_cb, &vbuf, sizeof(*cmd_p), sizeof(struct virtio_gpu_resp_resource_uuid), resp_buf); memset(cmd_p, 0, sizeof(*cmd_p)); cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_ASSIGN_UUID); cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle); vbuf->objs = objs; virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); return 0; } static void virtio_gpu_cmd_resource_map_cb(struct virtio_gpu_device *vgdev, struct virtio_gpu_vbuffer *vbuf) { struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(vbuf->objs->objs[0]); struct virtio_gpu_resp_map_info *resp = (struct virtio_gpu_resp_map_info *)vbuf->resp_buf; struct virtio_gpu_object_vram *vram = to_virtio_gpu_vram(bo); uint32_t resp_type = le32_to_cpu(resp->hdr.type); spin_lock(&vgdev->host_visible_lock); if (resp_type == VIRTIO_GPU_RESP_OK_MAP_INFO) { vram->map_info = resp->map_info; vram->map_state = STATE_OK; } else { vram->map_state = STATE_ERR; } spin_unlock(&vgdev->host_visible_lock); wake_up_all(&vgdev->resp_wq); } int virtio_gpu_cmd_map(struct virtio_gpu_device *vgdev, struct virtio_gpu_object_array *objs, uint64_t offset) { struct virtio_gpu_resource_map_blob *cmd_p; struct virtio_gpu_object *bo = gem_to_virtio_gpu_obj(objs->objs[0]); struct virtio_gpu_vbuffer *vbuf; struct virtio_gpu_resp_map_info *resp_buf; resp_buf = kzalloc(sizeof(*resp_buf), GFP_KERNEL); if (!resp_buf) return -ENOMEM; cmd_p = virtio_gpu_alloc_cmd_resp (vgdev, virtio_gpu_cmd_resource_map_cb, &vbuf, sizeof(*cmd_p), sizeof(struct virtio_gpu_resp_map_info), resp_buf); memset(cmd_p, 0, sizeof(*cmd_p)); cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_MAP_BLOB); cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle); cmd_p->offset = cpu_to_le64(offset); vbuf->objs = objs; virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); return 0; } void virtio_gpu_cmd_unmap(struct virtio_gpu_device *vgdev, struct virtio_gpu_object *bo) { struct virtio_gpu_resource_unmap_blob *cmd_p; struct virtio_gpu_vbuffer *vbuf; cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); memset(cmd_p, 0, sizeof(*cmd_p)); cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_UNMAP_BLOB); cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle); virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); } void virtio_gpu_cmd_resource_create_blob(struct virtio_gpu_device *vgdev, struct virtio_gpu_object *bo, struct virtio_gpu_object_params *params, struct virtio_gpu_mem_entry *ents, uint32_t nents) { struct virtio_gpu_resource_create_blob *cmd_p; struct virtio_gpu_vbuffer *vbuf; cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); memset(cmd_p, 0, sizeof(*cmd_p)); cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_BLOB); cmd_p->hdr.ctx_id = cpu_to_le32(params->ctx_id); cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle); cmd_p->blob_mem = cpu_to_le32(params->blob_mem); cmd_p->blob_flags = cpu_to_le32(params->blob_flags); cmd_p->blob_id = cpu_to_le64(params->blob_id); cmd_p->size = cpu_to_le64(params->size); cmd_p->nr_entries = cpu_to_le32(nents); vbuf->data_buf = ents; vbuf->data_size = sizeof(*ents) * nents; virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); bo->created = true; } void virtio_gpu_cmd_set_scanout_blob(struct virtio_gpu_device *vgdev, uint32_t scanout_id, struct virtio_gpu_object *bo, struct drm_framebuffer *fb, uint32_t width, uint32_t height, uint32_t x, uint32_t y) { uint32_t i; struct virtio_gpu_set_scanout_blob *cmd_p; struct virtio_gpu_vbuffer *vbuf; uint32_t format = virtio_gpu_translate_format(fb->format->format); cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p)); memset(cmd_p, 0, sizeof(*cmd_p)); cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_SET_SCANOUT_BLOB); cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle); cmd_p->scanout_id = cpu_to_le32(scanout_id); cmd_p->format = cpu_to_le32(format); cmd_p->width = cpu_to_le32(fb->width); cmd_p->height = cpu_to_le32(fb->height); for (i = 0; i < 4; i++) { cmd_p->strides[i] = cpu_to_le32(fb->pitches[i]); cmd_p->offsets[i] = cpu_to_le32(fb->offsets[i]); } cmd_p->r.width = cpu_to_le32(width); cmd_p->r.height = cpu_to_le32(height); cmd_p->r.x = cpu_to_le32(x); cmd_p->r.y = cpu_to_le32(y); virtio_gpu_queue_ctrl_buffer(vgdev, vbuf); }