linux-zen-server/include/media/media-entity.h

1453 lines
47 KiB
C

/* SPDX-License-Identifier: GPL-2.0-only */
/*
* Media entity
*
* Copyright (C) 2010 Nokia Corporation
*
* Contacts: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
* Sakari Ailus <sakari.ailus@iki.fi>
*/
#ifndef _MEDIA_ENTITY_H
#define _MEDIA_ENTITY_H
#include <linux/bitmap.h>
#include <linux/bug.h>
#include <linux/container_of.h>
#include <linux/fwnode.h>
#include <linux/list.h>
#include <linux/media.h>
#include <linux/minmax.h>
#include <linux/types.h>
/* Enums used internally at the media controller to represent graphs */
/**
* enum media_gobj_type - type of a graph object
*
* @MEDIA_GRAPH_ENTITY: Identify a media entity
* @MEDIA_GRAPH_PAD: Identify a media pad
* @MEDIA_GRAPH_LINK: Identify a media link
* @MEDIA_GRAPH_INTF_DEVNODE: Identify a media Kernel API interface via
* a device node
*/
enum media_gobj_type {
MEDIA_GRAPH_ENTITY,
MEDIA_GRAPH_PAD,
MEDIA_GRAPH_LINK,
MEDIA_GRAPH_INTF_DEVNODE,
};
#define MEDIA_BITS_PER_TYPE 8
#define MEDIA_BITS_PER_ID (32 - MEDIA_BITS_PER_TYPE)
#define MEDIA_ID_MASK GENMASK_ULL(MEDIA_BITS_PER_ID - 1, 0)
/* Structs to represent the objects that belong to a media graph */
/**
* struct media_gobj - Define a graph object.
*
* @mdev: Pointer to the struct &media_device that owns the object
* @id: Non-zero object ID identifier. The ID should be unique
* inside a media_device, as it is composed by
* %MEDIA_BITS_PER_TYPE to store the type plus
* %MEDIA_BITS_PER_ID to store the ID
* @list: List entry stored in one of the per-type mdev object lists
*
* All objects on the media graph should have this struct embedded
*/
struct media_gobj {
struct media_device *mdev;
u32 id;
struct list_head list;
};
#define MEDIA_ENTITY_ENUM_MAX_DEPTH 16
/**
* struct media_entity_enum - An enumeration of media entities.
*
* @bmap: Bit map in which each bit represents one entity at struct
* media_entity->internal_idx.
* @idx_max: Number of bits in bmap
*/
struct media_entity_enum {
unsigned long *bmap;
int idx_max;
};
/**
* struct media_graph - Media graph traversal state
*
* @stack: Graph traversal stack; the stack contains information
* on the path the media entities to be walked and the
* links through which they were reached.
* @stack.entity: pointer to &struct media_entity at the graph.
* @stack.link: pointer to &struct list_head.
* @ent_enum: Visited entities
* @top: The top of the stack
*/
struct media_graph {
struct {
struct media_entity *entity;
struct list_head *link;
} stack[MEDIA_ENTITY_ENUM_MAX_DEPTH];
struct media_entity_enum ent_enum;
int top;
};
/**
* struct media_pipeline - Media pipeline related information
*
* @allocated: Media pipeline allocated and freed by the framework
* @mdev: The media device the pipeline is part of
* @pads: List of media_pipeline_pad
* @start_count: Media pipeline start - stop count
*/
struct media_pipeline {
bool allocated;
struct media_device *mdev;
struct list_head pads;
int start_count;
};
/**
* struct media_pipeline_pad - A pad part of a media pipeline
*
* @list: Entry in the media_pad pads list
* @pipe: The media_pipeline that the pad is part of
* @pad: The media pad
*
* This structure associate a pad with a media pipeline. Instances of
* media_pipeline_pad are created by media_pipeline_start() when it builds the
* pipeline, and stored in the &media_pad.pads list. media_pipeline_stop()
* removes the entries from the list and deletes them.
*/
struct media_pipeline_pad {
struct list_head list;
struct media_pipeline *pipe;
struct media_pad *pad;
};
/**
* struct media_pipeline_pad_iter - Iterator for media_pipeline_for_each_pad
*
* @cursor: The current element
*/
struct media_pipeline_pad_iter {
struct list_head *cursor;
};
/**
* struct media_pipeline_entity_iter - Iterator for media_pipeline_for_each_entity
*
* @ent_enum: The entity enumeration tracker
* @cursor: The current element
*/
struct media_pipeline_entity_iter {
struct media_entity_enum ent_enum;
struct list_head *cursor;
};
/**
* struct media_link - A link object part of a media graph.
*
* @graph_obj: Embedded structure containing the media object common data
* @list: Linked list associated with an entity or an interface that
* owns the link.
* @gobj0: Part of a union. Used to get the pointer for the first
* graph_object of the link.
* @source: Part of a union. Used only if the first object (gobj0) is
* a pad. In that case, it represents the source pad.
* @intf: Part of a union. Used only if the first object (gobj0) is
* an interface.
* @gobj1: Part of a union. Used to get the pointer for the second
* graph_object of the link.
* @sink: Part of a union. Used only if the second object (gobj1) is
* a pad. In that case, it represents the sink pad.
* @entity: Part of a union. Used only if the second object (gobj1) is
* an entity.
* @reverse: Pointer to the link for the reverse direction of a pad to pad
* link.
* @flags: Link flags, as defined in uapi/media.h (MEDIA_LNK_FL_*)
* @is_backlink: Indicate if the link is a backlink.
*/
struct media_link {
struct media_gobj graph_obj;
struct list_head list;
union {
struct media_gobj *gobj0;
struct media_pad *source;
struct media_interface *intf;
};
union {
struct media_gobj *gobj1;
struct media_pad *sink;
struct media_entity *entity;
};
struct media_link *reverse;
unsigned long flags;
bool is_backlink;
};
/**
* enum media_pad_signal_type - type of the signal inside a media pad
*
* @PAD_SIGNAL_DEFAULT:
* Default signal. Use this when all inputs or all outputs are
* uniquely identified by the pad number.
* @PAD_SIGNAL_ANALOG:
* The pad contains an analog signal. It can be Radio Frequency,
* Intermediate Frequency, a baseband signal or sub-carriers.
* Tuner inputs, IF-PLL demodulators, composite and s-video signals
* should use it.
* @PAD_SIGNAL_DV:
* Contains a digital video signal, with can be a bitstream of samples
* taken from an analog TV video source. On such case, it usually
* contains the VBI data on it.
* @PAD_SIGNAL_AUDIO:
* Contains an Intermediate Frequency analog signal from an audio
* sub-carrier or an audio bitstream. IF signals are provided by tuners
* and consumed by audio AM/FM decoders. Bitstream audio is provided by
* an audio decoder.
*/
enum media_pad_signal_type {
PAD_SIGNAL_DEFAULT = 0,
PAD_SIGNAL_ANALOG,
PAD_SIGNAL_DV,
PAD_SIGNAL_AUDIO,
};
/**
* struct media_pad - A media pad graph object.
*
* @graph_obj: Embedded structure containing the media object common data
* @entity: Entity this pad belongs to
* @index: Pad index in the entity pads array, numbered from 0 to n
* @sig_type: Type of the signal inside a media pad
* @flags: Pad flags, as defined in
* :ref:`include/uapi/linux/media.h <media_header>`
* (seek for ``MEDIA_PAD_FL_*``)
* @pipe: Pipeline this pad belongs to. Use media_entity_pipeline() to
* access this field.
*/
struct media_pad {
struct media_gobj graph_obj; /* must be first field in struct */
struct media_entity *entity;
u16 index;
enum media_pad_signal_type sig_type;
unsigned long flags;
/*
* The fields below are private, and should only be accessed via
* appropriate functions.
*/
struct media_pipeline *pipe;
};
/**
* struct media_entity_operations - Media entity operations
* @get_fwnode_pad: Return the pad number based on a fwnode endpoint or
* a negative value on error. This operation can be used
* to map a fwnode to a media pad number. Optional.
* @link_setup: Notify the entity of link changes. The operation can
* return an error, in which case link setup will be
* cancelled. Optional.
* @link_validate: Return whether a link is valid from the entity point of
* view. The media_pipeline_start() function
* validates all links by calling this operation. Optional.
* @has_pad_interdep: Return whether two pads of the entity are
* interdependent. If two pads are interdependent they are
* part of the same pipeline and enabling one of the pads
* means that the other pad will become "locked" and
* doesn't allow configuration changes. pad0 and pad1 are
* guaranteed to not both be sinks or sources. Never call
* the .has_pad_interdep() operation directly, always use
* media_entity_has_pad_interdep().
* Optional: If the operation isn't implemented all pads
* will be considered as interdependent.
*
* .. note::
*
* Those these callbacks are called with struct &media_device.graph_mutex
* mutex held.
*/
struct media_entity_operations {
int (*get_fwnode_pad)(struct media_entity *entity,
struct fwnode_endpoint *endpoint);
int (*link_setup)(struct media_entity *entity,
const struct media_pad *local,
const struct media_pad *remote, u32 flags);
int (*link_validate)(struct media_link *link);
bool (*has_pad_interdep)(struct media_entity *entity, unsigned int pad0,
unsigned int pad1);
};
/**
* enum media_entity_type - Media entity type
*
* @MEDIA_ENTITY_TYPE_BASE:
* The entity isn't embedded in another subsystem structure.
* @MEDIA_ENTITY_TYPE_VIDEO_DEVICE:
* The entity is embedded in a struct video_device instance.
* @MEDIA_ENTITY_TYPE_V4L2_SUBDEV:
* The entity is embedded in a struct v4l2_subdev instance.
*
* Media entity objects are often not instantiated directly, but the media
* entity structure is inherited by (through embedding) other subsystem-specific
* structures. The media entity type identifies the type of the subclass
* structure that implements a media entity instance.
*
* This allows runtime type identification of media entities and safe casting to
* the correct object type. For instance, a media entity structure instance
* embedded in a v4l2_subdev structure instance will have the type
* %MEDIA_ENTITY_TYPE_V4L2_SUBDEV and can safely be cast to a &v4l2_subdev
* structure using the container_of() macro.
*/
enum media_entity_type {
MEDIA_ENTITY_TYPE_BASE,
MEDIA_ENTITY_TYPE_VIDEO_DEVICE,
MEDIA_ENTITY_TYPE_V4L2_SUBDEV,
};
/**
* struct media_entity - A media entity graph object.
*
* @graph_obj: Embedded structure containing the media object common data.
* @name: Entity name.
* @obj_type: Type of the object that implements the media_entity.
* @function: Entity main function, as defined in
* :ref:`include/uapi/linux/media.h <media_header>`
* (seek for ``MEDIA_ENT_F_*``)
* @flags: Entity flags, as defined in
* :ref:`include/uapi/linux/media.h <media_header>`
* (seek for ``MEDIA_ENT_FL_*``)
* @num_pads: Number of sink and source pads.
* @num_links: Total number of links, forward and back, enabled and disabled.
* @num_backlinks: Number of backlinks
* @internal_idx: An unique internal entity specific number. The numbers are
* re-used if entities are unregistered or registered again.
* @pads: Pads array with the size defined by @num_pads.
* @links: List of data links.
* @ops: Entity operations.
* @use_count: Use count for the entity.
* @info: Union with devnode information. Kept just for backward
* compatibility.
* @info.dev: Contains device major and minor info.
* @info.dev.major: device node major, if the device is a devnode.
* @info.dev.minor: device node minor, if the device is a devnode.
* @major: Devnode major number (zero if not applicable). Kept just
* for backward compatibility.
* @minor: Devnode minor number (zero if not applicable). Kept just
* for backward compatibility.
*
* .. note::
*
* The @use_count reference count must never be negative, but is a signed
* integer on purpose: a simple ``WARN_ON(<0)`` check can be used to detect
* reference count bugs that would make it negative.
*/
struct media_entity {
struct media_gobj graph_obj; /* must be first field in struct */
const char *name;
enum media_entity_type obj_type;
u32 function;
unsigned long flags;
u16 num_pads;
u16 num_links;
u16 num_backlinks;
int internal_idx;
struct media_pad *pads;
struct list_head links;
const struct media_entity_operations *ops;
int use_count;
union {
struct {
u32 major;
u32 minor;
} dev;
} info;
};
/**
* media_entity_for_each_pad - Iterate on all pads in an entity
* @entity: The entity the pads belong to
* @iter: The iterator pad
*
* Iterate on all pads in a media entity.
*/
#define media_entity_for_each_pad(entity, iter) \
for (iter = (entity)->pads; \
iter < &(entity)->pads[(entity)->num_pads]; \
++iter)
/**
* struct media_interface - A media interface graph object.
*
* @graph_obj: embedded graph object
* @links: List of links pointing to graph entities
* @type: Type of the interface as defined in
* :ref:`include/uapi/linux/media.h <media_header>`
* (seek for ``MEDIA_INTF_T_*``)
* @flags: Interface flags as defined in
* :ref:`include/uapi/linux/media.h <media_header>`
* (seek for ``MEDIA_INTF_FL_*``)
*
* .. note::
*
* Currently, no flags for &media_interface is defined.
*/
struct media_interface {
struct media_gobj graph_obj;
struct list_head links;
u32 type;
u32 flags;
};
/**
* struct media_intf_devnode - A media interface via a device node.
*
* @intf: embedded interface object
* @major: Major number of a device node
* @minor: Minor number of a device node
*/
struct media_intf_devnode {
struct media_interface intf;
/* Should match the fields at media_v2_intf_devnode */
u32 major;
u32 minor;
};
/**
* media_entity_id() - return the media entity graph object id
*
* @entity: pointer to &media_entity
*/
static inline u32 media_entity_id(struct media_entity *entity)
{
return entity->graph_obj.id;
}
/**
* media_type() - return the media object type
*
* @gobj: Pointer to the struct &media_gobj graph object
*/
static inline enum media_gobj_type media_type(struct media_gobj *gobj)
{
return gobj->id >> MEDIA_BITS_PER_ID;
}
/**
* media_id() - return the media object ID
*
* @gobj: Pointer to the struct &media_gobj graph object
*/
static inline u32 media_id(struct media_gobj *gobj)
{
return gobj->id & MEDIA_ID_MASK;
}
/**
* media_gobj_gen_id() - encapsulates type and ID on at the object ID
*
* @type: object type as define at enum &media_gobj_type.
* @local_id: next ID, from struct &media_device.id.
*/
static inline u32 media_gobj_gen_id(enum media_gobj_type type, u64 local_id)
{
u32 id;
id = type << MEDIA_BITS_PER_ID;
id |= local_id & MEDIA_ID_MASK;
return id;
}
/**
* is_media_entity_v4l2_video_device() - Check if the entity is a video_device
* @entity: pointer to entity
*
* Return: %true if the entity is an instance of a video_device object and can
* safely be cast to a struct video_device using the container_of() macro, or
* %false otherwise.
*/
static inline bool is_media_entity_v4l2_video_device(struct media_entity *entity)
{
return entity && entity->obj_type == MEDIA_ENTITY_TYPE_VIDEO_DEVICE;
}
/**
* is_media_entity_v4l2_subdev() - Check if the entity is a v4l2_subdev
* @entity: pointer to entity
*
* Return: %true if the entity is an instance of a &v4l2_subdev object and can
* safely be cast to a struct &v4l2_subdev using the container_of() macro, or
* %false otherwise.
*/
static inline bool is_media_entity_v4l2_subdev(struct media_entity *entity)
{
return entity && entity->obj_type == MEDIA_ENTITY_TYPE_V4L2_SUBDEV;
}
/**
* media_entity_enum_init - Initialise an entity enumeration
*
* @ent_enum: Entity enumeration to be initialised
* @mdev: The related media device
*
* Return: zero on success or a negative error code.
*/
__must_check int media_entity_enum_init(struct media_entity_enum *ent_enum,
struct media_device *mdev);
/**
* media_entity_enum_cleanup - Release resources of an entity enumeration
*
* @ent_enum: Entity enumeration to be released
*/
void media_entity_enum_cleanup(struct media_entity_enum *ent_enum);
/**
* media_entity_enum_zero - Clear the entire enum
*
* @ent_enum: Entity enumeration to be cleared
*/
static inline void media_entity_enum_zero(struct media_entity_enum *ent_enum)
{
bitmap_zero(ent_enum->bmap, ent_enum->idx_max);
}
/**
* media_entity_enum_set - Mark a single entity in the enum
*
* @ent_enum: Entity enumeration
* @entity: Entity to be marked
*/
static inline void media_entity_enum_set(struct media_entity_enum *ent_enum,
struct media_entity *entity)
{
if (WARN_ON(entity->internal_idx >= ent_enum->idx_max))
return;
__set_bit(entity->internal_idx, ent_enum->bmap);
}
/**
* media_entity_enum_clear - Unmark a single entity in the enum
*
* @ent_enum: Entity enumeration
* @entity: Entity to be unmarked
*/
static inline void media_entity_enum_clear(struct media_entity_enum *ent_enum,
struct media_entity *entity)
{
if (WARN_ON(entity->internal_idx >= ent_enum->idx_max))
return;
__clear_bit(entity->internal_idx, ent_enum->bmap);
}
/**
* media_entity_enum_test - Test whether the entity is marked
*
* @ent_enum: Entity enumeration
* @entity: Entity to be tested
*
* Returns %true if the entity was marked.
*/
static inline bool media_entity_enum_test(struct media_entity_enum *ent_enum,
struct media_entity *entity)
{
if (WARN_ON(entity->internal_idx >= ent_enum->idx_max))
return true;
return test_bit(entity->internal_idx, ent_enum->bmap);
}
/**
* media_entity_enum_test_and_set - Test whether the entity is marked,
* and mark it
*
* @ent_enum: Entity enumeration
* @entity: Entity to be tested
*
* Returns %true if the entity was marked, and mark it before doing so.
*/
static inline bool
media_entity_enum_test_and_set(struct media_entity_enum *ent_enum,
struct media_entity *entity)
{
if (WARN_ON(entity->internal_idx >= ent_enum->idx_max))
return true;
return __test_and_set_bit(entity->internal_idx, ent_enum->bmap);
}
/**
* media_entity_enum_empty - Test whether the entire enum is empty
*
* @ent_enum: Entity enumeration
*
* Return: %true if the entity was empty.
*/
static inline bool media_entity_enum_empty(struct media_entity_enum *ent_enum)
{
return bitmap_empty(ent_enum->bmap, ent_enum->idx_max);
}
/**
* media_entity_enum_intersects - Test whether two enums intersect
*
* @ent_enum1: First entity enumeration
* @ent_enum2: Second entity enumeration
*
* Return: %true if entity enumerations @ent_enum1 and @ent_enum2 intersect,
* otherwise %false.
*/
static inline bool media_entity_enum_intersects(
struct media_entity_enum *ent_enum1,
struct media_entity_enum *ent_enum2)
{
WARN_ON(ent_enum1->idx_max != ent_enum2->idx_max);
return bitmap_intersects(ent_enum1->bmap, ent_enum2->bmap,
min(ent_enum1->idx_max, ent_enum2->idx_max));
}
/**
* gobj_to_entity - returns the struct &media_entity pointer from the
* @gobj contained on it.
*
* @gobj: Pointer to the struct &media_gobj graph object
*/
#define gobj_to_entity(gobj) \
container_of(gobj, struct media_entity, graph_obj)
/**
* gobj_to_pad - returns the struct &media_pad pointer from the
* @gobj contained on it.
*
* @gobj: Pointer to the struct &media_gobj graph object
*/
#define gobj_to_pad(gobj) \
container_of(gobj, struct media_pad, graph_obj)
/**
* gobj_to_link - returns the struct &media_link pointer from the
* @gobj contained on it.
*
* @gobj: Pointer to the struct &media_gobj graph object
*/
#define gobj_to_link(gobj) \
container_of(gobj, struct media_link, graph_obj)
/**
* gobj_to_intf - returns the struct &media_interface pointer from the
* @gobj contained on it.
*
* @gobj: Pointer to the struct &media_gobj graph object
*/
#define gobj_to_intf(gobj) \
container_of(gobj, struct media_interface, graph_obj)
/**
* intf_to_devnode - returns the struct media_intf_devnode pointer from the
* @intf contained on it.
*
* @intf: Pointer to struct &media_intf_devnode
*/
#define intf_to_devnode(intf) \
container_of(intf, struct media_intf_devnode, intf)
/**
* media_gobj_create - Initialize a graph object
*
* @mdev: Pointer to the &media_device that contains the object
* @type: Type of the object
* @gobj: Pointer to the struct &media_gobj graph object
*
* This routine initializes the embedded struct &media_gobj inside a
* media graph object. It is called automatically if ``media_*_create``
* function calls are used. However, if the object (entity, link, pad,
* interface) is embedded on some other object, this function should be
* called before registering the object at the media controller.
*/
void media_gobj_create(struct media_device *mdev,
enum media_gobj_type type,
struct media_gobj *gobj);
/**
* media_gobj_destroy - Stop using a graph object on a media device
*
* @gobj: Pointer to the struct &media_gobj graph object
*
* This should be called by all routines like media_device_unregister()
* that remove/destroy media graph objects.
*/
void media_gobj_destroy(struct media_gobj *gobj);
/**
* media_entity_pads_init() - Initialize the entity pads
*
* @entity: entity where the pads belong
* @num_pads: total number of sink and source pads
* @pads: Array of @num_pads pads.
*
* The pads array is managed by the entity driver and passed to
* media_entity_pads_init() where its pointer will be stored in the
* &media_entity structure.
*
* If no pads are needed, drivers could either directly fill
* &media_entity->num_pads with 0 and &media_entity->pads with %NULL or call
* this function that will do the same.
*
* As the number of pads is known in advance, the pads array is not allocated
* dynamically but is managed by the entity driver. Most drivers will embed the
* pads array in a driver-specific structure, avoiding dynamic allocation.
*
* Drivers must set the direction of every pad in the pads array before calling
* media_entity_pads_init(). The function will initialize the other pads fields.
*/
int media_entity_pads_init(struct media_entity *entity, u16 num_pads,
struct media_pad *pads);
/**
* media_entity_cleanup() - free resources associated with an entity
*
* @entity: entity where the pads belong
*
* This function must be called during the cleanup phase after unregistering
* the entity (currently, it does nothing).
*
* Calling media_entity_cleanup() on a media_entity whose memory has been
* zeroed but that has not been initialized with media_entity_pad_init() is
* valid and is a no-op.
*/
#if IS_ENABLED(CONFIG_MEDIA_CONTROLLER)
static inline void media_entity_cleanup(struct media_entity *entity) {}
#else
#define media_entity_cleanup(entity) do { } while (false)
#endif
/**
* media_get_pad_index() - retrieves a pad index from an entity
*
* @entity: entity where the pads belong
* @is_sink: true if the pad is a sink, false if it is a source
* @sig_type: type of signal of the pad to be search
*
* This helper function finds the first pad index inside an entity that
* satisfies both @is_sink and @sig_type conditions.
*
* Return:
*
* On success, return the pad number. If the pad was not found or the media
* entity is a NULL pointer, return -EINVAL.
*/
int media_get_pad_index(struct media_entity *entity, bool is_sink,
enum media_pad_signal_type sig_type);
/**
* media_create_pad_link() - creates a link between two entities.
*
* @source: pointer to &media_entity of the source pad.
* @source_pad: number of the source pad in the pads array
* @sink: pointer to &media_entity of the sink pad.
* @sink_pad: number of the sink pad in the pads array.
* @flags: Link flags, as defined in
* :ref:`include/uapi/linux/media.h <media_header>`
* ( seek for ``MEDIA_LNK_FL_*``)
*
* Valid values for flags:
*
* %MEDIA_LNK_FL_ENABLED
* Indicates that the link is enabled and can be used to transfer media data.
* When two or more links target a sink pad, only one of them can be
* enabled at a time.
*
* %MEDIA_LNK_FL_IMMUTABLE
* Indicates that the link enabled state can't be modified at runtime. If
* %MEDIA_LNK_FL_IMMUTABLE is set, then %MEDIA_LNK_FL_ENABLED must also be
* set, since an immutable link is always enabled.
*
* .. note::
*
* Before calling this function, media_entity_pads_init() and
* media_device_register_entity() should be called previously for both ends.
*/
__must_check int media_create_pad_link(struct media_entity *source,
u16 source_pad, struct media_entity *sink,
u16 sink_pad, u32 flags);
/**
* media_create_pad_links() - creates a link between two entities.
*
* @mdev: Pointer to the media_device that contains the object
* @source_function: Function of the source entities. Used only if @source is
* NULL.
* @source: pointer to &media_entity of the source pad. If NULL, it will use
* all entities that matches the @sink_function.
* @source_pad: number of the source pad in the pads array
* @sink_function: Function of the sink entities. Used only if @sink is NULL.
* @sink: pointer to &media_entity of the sink pad. If NULL, it will use
* all entities that matches the @sink_function.
* @sink_pad: number of the sink pad in the pads array.
* @flags: Link flags, as defined in include/uapi/linux/media.h.
* @allow_both_undefined: if %true, then both @source and @sink can be NULL.
* In such case, it will create a crossbar between all entities that
* matches @source_function to all entities that matches @sink_function.
* If %false, it will return 0 and won't create any link if both @source
* and @sink are NULL.
*
* Valid values for flags:
*
* A %MEDIA_LNK_FL_ENABLED flag indicates that the link is enabled and can be
* used to transfer media data. If multiple links are created and this
* flag is passed as an argument, only the first created link will have
* this flag.
*
* A %MEDIA_LNK_FL_IMMUTABLE flag indicates that the link enabled state can't
* be modified at runtime. If %MEDIA_LNK_FL_IMMUTABLE is set, then
* %MEDIA_LNK_FL_ENABLED must also be set since an immutable link is
* always enabled.
*
* It is common for some devices to have multiple source and/or sink entities
* of the same type that should be linked. While media_create_pad_link()
* creates link by link, this function is meant to allow 1:n, n:1 and even
* cross-bar (n:n) links.
*
* .. note::
*
* Before calling this function, media_entity_pads_init() and
* media_device_register_entity() should be called previously for the
* entities to be linked.
*/
int media_create_pad_links(const struct media_device *mdev,
const u32 source_function,
struct media_entity *source,
const u16 source_pad,
const u32 sink_function,
struct media_entity *sink,
const u16 sink_pad,
u32 flags,
const bool allow_both_undefined);
void __media_entity_remove_links(struct media_entity *entity);
/**
* media_entity_remove_links() - remove all links associated with an entity
*
* @entity: pointer to &media_entity
*
* .. note::
*
* This is called automatically when an entity is unregistered via
* media_device_register_entity().
*/
void media_entity_remove_links(struct media_entity *entity);
/**
* __media_entity_setup_link - Configure a media link without locking
* @link: The link being configured
* @flags: Link configuration flags
*
* The bulk of link setup is handled by the two entities connected through the
* link. This function notifies both entities of the link configuration change.
*
* If the link is immutable or if the current and new configuration are
* identical, return immediately.
*
* The user is expected to hold link->source->parent->mutex. If not,
* media_entity_setup_link() should be used instead.
*/
int __media_entity_setup_link(struct media_link *link, u32 flags);
/**
* media_entity_setup_link() - changes the link flags properties in runtime
*
* @link: pointer to &media_link
* @flags: the requested new link flags
*
* The only configurable property is the %MEDIA_LNK_FL_ENABLED link flag
* to enable/disable a link. Links marked with the
* %MEDIA_LNK_FL_IMMUTABLE link flag can not be enabled or disabled.
*
* When a link is enabled or disabled, the media framework calls the
* link_setup operation for the two entities at the source and sink of the
* link, in that order. If the second link_setup call fails, another
* link_setup call is made on the first entity to restore the original link
* flags.
*
* Media device drivers can be notified of link setup operations by setting the
* &media_device.link_notify pointer to a callback function. If provided, the
* notification callback will be called before enabling and after disabling
* links.
*
* Entity drivers must implement the link_setup operation if any of their links
* is non-immutable. The operation must either configure the hardware or store
* the configuration information to be applied later.
*
* Link configuration must not have any side effect on other links. If an
* enabled link at a sink pad prevents another link at the same pad from
* being enabled, the link_setup operation must return %-EBUSY and can't
* implicitly disable the first enabled link.
*
* .. note::
*
* The valid values of the flags for the link is the same as described
* on media_create_pad_link(), for pad to pad links or the same as described
* on media_create_intf_link(), for interface to entity links.
*/
int media_entity_setup_link(struct media_link *link, u32 flags);
/**
* media_entity_find_link - Find a link between two pads
* @source: Source pad
* @sink: Sink pad
*
* Return: returns a pointer to the link between the two entities. If no
* such link exists, return %NULL.
*/
struct media_link *media_entity_find_link(struct media_pad *source,
struct media_pad *sink);
/**
* media_pad_remote_pad_first - Find the first pad at the remote end of a link
* @pad: Pad at the local end of the link
*
* Search for a remote pad connected to the given pad by iterating over all
* links originating or terminating at that pad until an enabled link is found.
*
* Return: returns a pointer to the pad at the remote end of the first found
* enabled link, or %NULL if no enabled link has been found.
*/
struct media_pad *media_pad_remote_pad_first(const struct media_pad *pad);
/**
* media_pad_remote_pad_unique - Find a remote pad connected to a pad
* @pad: The pad
*
* Search for and return a remote pad connected to @pad through an enabled
* link. If multiple (or no) remote pads are found, an error is returned.
*
* The uniqueness constraint makes this helper function suitable for entities
* that support a single active source at a time on a given pad.
*
* Return: A pointer to the remote pad, or one of the following error pointers
* if an error occurs:
*
* * -ENOTUNIQ - Multiple links are enabled
* * -ENOLINK - No connected pad found
*/
struct media_pad *media_pad_remote_pad_unique(const struct media_pad *pad);
/**
* media_entity_remote_pad_unique - Find a remote pad connected to an entity
* @entity: The entity
* @type: The type of pad to find (MEDIA_PAD_FL_SINK or MEDIA_PAD_FL_SOURCE)
*
* Search for and return a remote pad of @type connected to @entity through an
* enabled link. If multiple (or no) remote pads match these criteria, an error
* is returned.
*
* The uniqueness constraint makes this helper function suitable for entities
* that support a single active source or sink at a time.
*
* Return: A pointer to the remote pad, or one of the following error pointers
* if an error occurs:
*
* * -ENOTUNIQ - Multiple links are enabled
* * -ENOLINK - No connected pad found
*/
struct media_pad *
media_entity_remote_pad_unique(const struct media_entity *entity,
unsigned int type);
/**
* media_entity_remote_source_pad_unique - Find a remote source pad connected to
* an entity
* @entity: The entity
*
* Search for and return a remote source pad connected to @entity through an
* enabled link. If multiple (or no) remote pads match these criteria, an error
* is returned.
*
* The uniqueness constraint makes this helper function suitable for entities
* that support a single active source at a time.
*
* Return: A pointer to the remote pad, or one of the following error pointers
* if an error occurs:
*
* * -ENOTUNIQ - Multiple links are enabled
* * -ENOLINK - No connected pad found
*/
static inline struct media_pad *
media_entity_remote_source_pad_unique(const struct media_entity *entity)
{
return media_entity_remote_pad_unique(entity, MEDIA_PAD_FL_SOURCE);
}
/**
* media_pad_is_streaming - Test if a pad is part of a streaming pipeline
* @pad: The pad
*
* Return: True if the pad is part of a pipeline started with the
* media_pipeline_start() function, false otherwise.
*/
static inline bool media_pad_is_streaming(const struct media_pad *pad)
{
return pad->pipe;
}
/**
* media_entity_is_streaming - Test if an entity is part of a streaming pipeline
* @entity: The entity
*
* Return: True if the entity is part of a pipeline started with the
* media_pipeline_start() function, false otherwise.
*/
static inline bool media_entity_is_streaming(const struct media_entity *entity)
{
struct media_pad *pad;
media_entity_for_each_pad(entity, pad) {
if (media_pad_is_streaming(pad))
return true;
}
return false;
}
/**
* media_entity_pipeline - Get the media pipeline an entity is part of
* @entity: The entity
*
* DEPRECATED: use media_pad_pipeline() instead.
*
* This function returns the media pipeline that an entity has been associated
* with when constructing the pipeline with media_pipeline_start(). The pointer
* remains valid until media_pipeline_stop() is called.
*
* In general, entities can be part of multiple pipelines, when carrying
* multiple streams (either on different pads, or on the same pad using
* multiplexed streams). This function is to be used only for entities that
* do not support multiple pipelines.
*
* Return: The media_pipeline the entity is part of, or NULL if the entity is
* not part of any pipeline.
*/
struct media_pipeline *media_entity_pipeline(struct media_entity *entity);
/**
* media_pad_pipeline - Get the media pipeline a pad is part of
* @pad: The pad
*
* This function returns the media pipeline that a pad has been associated
* with when constructing the pipeline with media_pipeline_start(). The pointer
* remains valid until media_pipeline_stop() is called.
*
* Return: The media_pipeline the pad is part of, or NULL if the pad is
* not part of any pipeline.
*/
struct media_pipeline *media_pad_pipeline(struct media_pad *pad);
/**
* media_entity_get_fwnode_pad - Get pad number from fwnode
*
* @entity: The entity
* @fwnode: Pointer to the fwnode_handle which should be used to find the pad
* @direction_flags: Expected direction of the pad, as defined in
* :ref:`include/uapi/linux/media.h <media_header>`
* (seek for ``MEDIA_PAD_FL_*``)
*
* This function can be used to resolve the media pad number from
* a fwnode. This is useful for devices which use more complex
* mappings of media pads.
*
* If the entity does not implement the get_fwnode_pad() operation
* then this function searches the entity for the first pad that
* matches the @direction_flags.
*
* Return: returns the pad number on success or a negative error code.
*/
int media_entity_get_fwnode_pad(struct media_entity *entity,
struct fwnode_handle *fwnode,
unsigned long direction_flags);
/**
* media_graph_walk_init - Allocate resources used by graph walk.
*
* @graph: Media graph structure that will be used to walk the graph
* @mdev: Pointer to the &media_device that contains the object
*
* This function is deprecated, use media_pipeline_for_each_pad() instead.
*
* The caller is required to hold the media_device graph_mutex during the graph
* walk until the graph state is released.
*
* Returns zero on success or a negative error code otherwise.
*/
__must_check int media_graph_walk_init(
struct media_graph *graph, struct media_device *mdev);
/**
* media_graph_walk_cleanup - Release resources used by graph walk.
*
* @graph: Media graph structure that will be used to walk the graph
*
* This function is deprecated, use media_pipeline_for_each_pad() instead.
*/
void media_graph_walk_cleanup(struct media_graph *graph);
/**
* media_graph_walk_start - Start walking the media graph at a
* given entity
*
* @graph: Media graph structure that will be used to walk the graph
* @entity: Starting entity
*
* This function is deprecated, use media_pipeline_for_each_pad() instead.
*
* Before using this function, media_graph_walk_init() must be
* used to allocate resources used for walking the graph. This
* function initializes the graph traversal structure to walk the
* entities graph starting at the given entity. The traversal
* structure must not be modified by the caller during graph
* traversal. After the graph walk, the resources must be released
* using media_graph_walk_cleanup().
*/
void media_graph_walk_start(struct media_graph *graph,
struct media_entity *entity);
/**
* media_graph_walk_next - Get the next entity in the graph
* @graph: Media graph structure
*
* This function is deprecated, use media_pipeline_for_each_pad() instead.
*
* Perform a depth-first traversal of the given media entities graph.
*
* The graph structure must have been previously initialized with a call to
* media_graph_walk_start().
*
* Return: returns the next entity in the graph or %NULL if the whole graph
* have been traversed.
*/
struct media_entity *media_graph_walk_next(struct media_graph *graph);
/**
* media_pipeline_start - Mark a pipeline as streaming
* @pad: Starting pad
* @pipe: Media pipeline to be assigned to all pads in the pipeline.
*
* Mark all pads connected to a given pad through enabled links, either
* directly or indirectly, as streaming. The given pipeline object is assigned
* to every pad in the pipeline and stored in the media_pad pipe field.
*
* Calls to this function can be nested, in which case the same number of
* media_pipeline_stop() calls will be required to stop streaming. The
* pipeline pointer must be identical for all nested calls to
* media_pipeline_start().
*/
__must_check int media_pipeline_start(struct media_pad *pad,
struct media_pipeline *pipe);
/**
* __media_pipeline_start - Mark a pipeline as streaming
*
* @pad: Starting pad
* @pipe: Media pipeline to be assigned to all pads in the pipeline.
*
* ..note:: This is the non-locking version of media_pipeline_start()
*/
__must_check int __media_pipeline_start(struct media_pad *pad,
struct media_pipeline *pipe);
/**
* media_pipeline_stop - Mark a pipeline as not streaming
* @pad: Starting pad
*
* Mark all pads connected to a given pad through enabled links, either
* directly or indirectly, as not streaming. The media_pad pipe field is
* reset to %NULL.
*
* If multiple calls to media_pipeline_start() have been made, the same
* number of calls to this function are required to mark the pipeline as not
* streaming.
*/
void media_pipeline_stop(struct media_pad *pad);
/**
* __media_pipeline_stop - Mark a pipeline as not streaming
*
* @pad: Starting pad
*
* .. note:: This is the non-locking version of media_pipeline_stop()
*/
void __media_pipeline_stop(struct media_pad *pad);
struct media_pad *
__media_pipeline_pad_iter_next(struct media_pipeline *pipe,
struct media_pipeline_pad_iter *iter,
struct media_pad *pad);
/**
* media_pipeline_for_each_pad - Iterate on all pads in a media pipeline
* @pipe: The pipeline
* @iter: The iterator (struct media_pipeline_pad_iter)
* @pad: The iterator pad
*
* Iterate on all pads in a media pipeline. This is only valid after the
* pipeline has been built with media_pipeline_start() and before it gets
* destroyed with media_pipeline_stop().
*/
#define media_pipeline_for_each_pad(pipe, iter, pad) \
for (pad = __media_pipeline_pad_iter_next((pipe), iter, NULL); \
pad != NULL; \
pad = __media_pipeline_pad_iter_next((pipe), iter, pad))
/**
* media_pipeline_entity_iter_init - Initialize a pipeline entity iterator
* @pipe: The pipeline
* @iter: The iterator
*
* This function must be called to initialize the iterator before using it in a
* media_pipeline_for_each_entity() loop. The iterator must be destroyed by a
* call to media_pipeline_entity_iter_cleanup after the loop (including in code
* paths that break from the loop).
*
* The same iterator can be used in multiple consecutive loops without being
* destroyed and reinitialized.
*
* Return: 0 on success or a negative error code otherwise.
*/
int media_pipeline_entity_iter_init(struct media_pipeline *pipe,
struct media_pipeline_entity_iter *iter);
/**
* media_pipeline_entity_iter_cleanup - Destroy a pipeline entity iterator
* @iter: The iterator
*
* This function must be called to destroy iterators initialized with
* media_pipeline_entity_iter_init().
*/
void media_pipeline_entity_iter_cleanup(struct media_pipeline_entity_iter *iter);
struct media_entity *
__media_pipeline_entity_iter_next(struct media_pipeline *pipe,
struct media_pipeline_entity_iter *iter,
struct media_entity *entity);
/**
* media_pipeline_for_each_entity - Iterate on all entities in a media pipeline
* @pipe: The pipeline
* @iter: The iterator (struct media_pipeline_entity_iter)
* @entity: The iterator entity
*
* Iterate on all entities in a media pipeline. This is only valid after the
* pipeline has been built with media_pipeline_start() and before it gets
* destroyed with media_pipeline_stop(). The iterator must be initialized with
* media_pipeline_entity_iter_init() before iteration, and destroyed with
* media_pipeline_entity_iter_cleanup() after (including in code paths that
* break from the loop).
*/
#define media_pipeline_for_each_entity(pipe, iter, entity) \
for (entity = __media_pipeline_entity_iter_next((pipe), iter, NULL); \
entity != NULL; \
entity = __media_pipeline_entity_iter_next((pipe), iter, entity))
/**
* media_pipeline_alloc_start - Mark a pipeline as streaming
* @pad: Starting pad
*
* media_pipeline_alloc_start() is similar to media_pipeline_start() but instead
* of working on a given pipeline the function will use an existing pipeline if
* the pad is already part of a pipeline, or allocate a new pipeline.
*
* Calls to media_pipeline_alloc_start() must be matched with
* media_pipeline_stop().
*/
__must_check int media_pipeline_alloc_start(struct media_pad *pad);
/**
* media_devnode_create() - creates and initializes a device node interface
*
* @mdev: pointer to struct &media_device
* @type: type of the interface, as given by
* :ref:`include/uapi/linux/media.h <media_header>`
* ( seek for ``MEDIA_INTF_T_*``) macros.
* @flags: Interface flags, as defined in
* :ref:`include/uapi/linux/media.h <media_header>`
* ( seek for ``MEDIA_INTF_FL_*``)
* @major: Device node major number.
* @minor: Device node minor number.
*
* Return: if succeeded, returns a pointer to the newly allocated
* &media_intf_devnode pointer.
*
* .. note::
*
* Currently, no flags for &media_interface is defined.
*/
struct media_intf_devnode *
__must_check media_devnode_create(struct media_device *mdev,
u32 type, u32 flags,
u32 major, u32 minor);
/**
* media_devnode_remove() - removes a device node interface
*
* @devnode: pointer to &media_intf_devnode to be freed.
*
* When a device node interface is removed, all links to it are automatically
* removed.
*/
void media_devnode_remove(struct media_intf_devnode *devnode);
/**
* media_create_intf_link() - creates a link between an entity and an interface
*
* @entity: pointer to %media_entity
* @intf: pointer to %media_interface
* @flags: Link flags, as defined in
* :ref:`include/uapi/linux/media.h <media_header>`
* ( seek for ``MEDIA_LNK_FL_*``)
*
*
* Valid values for flags:
*
* %MEDIA_LNK_FL_ENABLED
* Indicates that the interface is connected to the entity hardware.
* That's the default value for interfaces. An interface may be disabled if
* the hardware is busy due to the usage of some other interface that it is
* currently controlling the hardware.
*
* A typical example is an hybrid TV device that handle only one type of
* stream on a given time. So, when the digital TV is streaming,
* the V4L2 interfaces won't be enabled, as such device is not able to
* also stream analog TV or radio.
*
* .. note::
*
* Before calling this function, media_devnode_create() should be called for
* the interface and media_device_register_entity() should be called for the
* interface that will be part of the link.
*/
struct media_link *
__must_check media_create_intf_link(struct media_entity *entity,
struct media_interface *intf,
u32 flags);
/**
* __media_remove_intf_link() - remove a single interface link
*
* @link: pointer to &media_link.
*
* .. note:: This is an unlocked version of media_remove_intf_link()
*/
void __media_remove_intf_link(struct media_link *link);
/**
* media_remove_intf_link() - remove a single interface link
*
* @link: pointer to &media_link.
*
* .. note:: Prefer to use this one, instead of __media_remove_intf_link()
*/
void media_remove_intf_link(struct media_link *link);
/**
* __media_remove_intf_links() - remove all links associated with an interface
*
* @intf: pointer to &media_interface
*
* .. note:: This is an unlocked version of media_remove_intf_links().
*/
void __media_remove_intf_links(struct media_interface *intf);
/**
* media_remove_intf_links() - remove all links associated with an interface
*
* @intf: pointer to &media_interface
*
* .. note::
*
* #) This is called automatically when an entity is unregistered via
* media_device_register_entity() and by media_devnode_remove().
*
* #) Prefer to use this one, instead of __media_remove_intf_links().
*/
void media_remove_intf_links(struct media_interface *intf);
/**
* media_entity_call - Calls a struct media_entity_operations operation on
* an entity
*
* @entity: entity where the @operation will be called
* @operation: type of the operation. Should be the name of a member of
* struct &media_entity_operations.
*
* This helper function will check if @operation is not %NULL. On such case,
* it will issue a call to @operation\(@entity, @args\).
*/
#define media_entity_call(entity, operation, args...) \
(((entity)->ops && (entity)->ops->operation) ? \
(entity)->ops->operation((entity) , ##args) : -ENOIOCTLCMD)
/**
* media_create_ancillary_link() - create an ancillary link between two
* instances of &media_entity
*
* @primary: pointer to the primary &media_entity
* @ancillary: pointer to the ancillary &media_entity
*
* Create an ancillary link between two entities, indicating that they
* represent two connected pieces of hardware that form a single logical unit.
* A typical example is a camera lens controller being linked to the sensor that
* it is supporting.
*
* The function sets both MEDIA_LNK_FL_ENABLED and MEDIA_LNK_FL_IMMUTABLE for
* the new link.
*/
struct media_link *
media_create_ancillary_link(struct media_entity *primary,
struct media_entity *ancillary);
/**
* __media_entity_next_link() - Iterate through a &media_entity's links
*
* @entity: pointer to the &media_entity
* @link: pointer to a &media_link to hold the iterated values
* @link_type: one of the MEDIA_LNK_FL_LINK_TYPE flags
*
* Return the next link against an entity matching a specific link type. This
* allows iteration through an entity's links whilst guaranteeing all of the
* returned links are of the given type.
*/
struct media_link *__media_entity_next_link(struct media_entity *entity,
struct media_link *link,
unsigned long link_type);
/**
* for_each_media_entity_data_link() - Iterate through an entity's data links
*
* @entity: pointer to the &media_entity
* @link: pointer to a &media_link to hold the iterated values
*
* Iterate over a &media_entity's data links
*/
#define for_each_media_entity_data_link(entity, link) \
for (link = __media_entity_next_link(entity, NULL, \
MEDIA_LNK_FL_DATA_LINK); \
link; \
link = __media_entity_next_link(entity, link, \
MEDIA_LNK_FL_DATA_LINK))
#endif