linux-zen-server/kernel/locking/qspinlock_paravirt.h

563 lines
16 KiB
C

/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _GEN_PV_LOCK_SLOWPATH
#error "do not include this file"
#endif
#include <linux/hash.h>
#include <linux/memblock.h>
#include <linux/debug_locks.h>
/*
* Implement paravirt qspinlocks; the general idea is to halt the vcpus instead
* of spinning them.
*
* This relies on the architecture to provide two paravirt hypercalls:
*
* pv_wait(u8 *ptr, u8 val) -- suspends the vcpu if *ptr == val
* pv_kick(cpu) -- wakes a suspended vcpu
*
* Using these we implement __pv_queued_spin_lock_slowpath() and
* __pv_queued_spin_unlock() to replace native_queued_spin_lock_slowpath() and
* native_queued_spin_unlock().
*/
#define _Q_SLOW_VAL (3U << _Q_LOCKED_OFFSET)
/*
* Queue Node Adaptive Spinning
*
* A queue node vCPU will stop spinning if the vCPU in the previous node is
* not running. The one lock stealing attempt allowed at slowpath entry
* mitigates the slight slowdown for non-overcommitted guest with this
* aggressive wait-early mechanism.
*
* The status of the previous node will be checked at fixed interval
* controlled by PV_PREV_CHECK_MASK. This is to ensure that we won't
* pound on the cacheline of the previous node too heavily.
*/
#define PV_PREV_CHECK_MASK 0xff
/*
* Queue node uses: vcpu_running & vcpu_halted.
* Queue head uses: vcpu_running & vcpu_hashed.
*/
enum vcpu_state {
vcpu_running = 0,
vcpu_halted, /* Used only in pv_wait_node */
vcpu_hashed, /* = pv_hash'ed + vcpu_halted */
};
struct pv_node {
struct mcs_spinlock mcs;
int cpu;
u8 state;
};
/*
* Hybrid PV queued/unfair lock
*
* By replacing the regular queued_spin_trylock() with the function below,
* it will be called once when a lock waiter enter the PV slowpath before
* being queued.
*
* The pending bit is set by the queue head vCPU of the MCS wait queue in
* pv_wait_head_or_lock() to signal that it is ready to spin on the lock.
* When that bit becomes visible to the incoming waiters, no lock stealing
* is allowed. The function will return immediately to make the waiters
* enter the MCS wait queue. So lock starvation shouldn't happen as long
* as the queued mode vCPUs are actively running to set the pending bit
* and hence disabling lock stealing.
*
* When the pending bit isn't set, the lock waiters will stay in the unfair
* mode spinning on the lock unless the MCS wait queue is empty. In this
* case, the lock waiters will enter the queued mode slowpath trying to
* become the queue head and set the pending bit.
*
* This hybrid PV queued/unfair lock combines the best attributes of a
* queued lock (no lock starvation) and an unfair lock (good performance
* on not heavily contended locks).
*/
#define queued_spin_trylock(l) pv_hybrid_queued_unfair_trylock(l)
static inline bool pv_hybrid_queued_unfair_trylock(struct qspinlock *lock)
{
/*
* Stay in unfair lock mode as long as queued mode waiters are
* present in the MCS wait queue but the pending bit isn't set.
*/
for (;;) {
int val = atomic_read(&lock->val);
if (!(val & _Q_LOCKED_PENDING_MASK) &&
(cmpxchg_acquire(&lock->locked, 0, _Q_LOCKED_VAL) == 0)) {
lockevent_inc(pv_lock_stealing);
return true;
}
if (!(val & _Q_TAIL_MASK) || (val & _Q_PENDING_MASK))
break;
cpu_relax();
}
return false;
}
/*
* The pending bit is used by the queue head vCPU to indicate that it
* is actively spinning on the lock and no lock stealing is allowed.
*/
#if _Q_PENDING_BITS == 8
static __always_inline void set_pending(struct qspinlock *lock)
{
WRITE_ONCE(lock->pending, 1);
}
/*
* The pending bit check in pv_queued_spin_steal_lock() isn't a memory
* barrier. Therefore, an atomic cmpxchg_acquire() is used to acquire the
* lock just to be sure that it will get it.
*/
static __always_inline int trylock_clear_pending(struct qspinlock *lock)
{
return !READ_ONCE(lock->locked) &&
(cmpxchg_acquire(&lock->locked_pending, _Q_PENDING_VAL,
_Q_LOCKED_VAL) == _Q_PENDING_VAL);
}
#else /* _Q_PENDING_BITS == 8 */
static __always_inline void set_pending(struct qspinlock *lock)
{
atomic_or(_Q_PENDING_VAL, &lock->val);
}
static __always_inline int trylock_clear_pending(struct qspinlock *lock)
{
int val = atomic_read(&lock->val);
for (;;) {
int old, new;
if (val & _Q_LOCKED_MASK)
break;
/*
* Try to clear pending bit & set locked bit
*/
old = val;
new = (val & ~_Q_PENDING_MASK) | _Q_LOCKED_VAL;
val = atomic_cmpxchg_acquire(&lock->val, old, new);
if (val == old)
return 1;
}
return 0;
}
#endif /* _Q_PENDING_BITS == 8 */
/*
* Lock and MCS node addresses hash table for fast lookup
*
* Hashing is done on a per-cacheline basis to minimize the need to access
* more than one cacheline.
*
* Dynamically allocate a hash table big enough to hold at least 4X the
* number of possible cpus in the system. Allocation is done on page
* granularity. So the minimum number of hash buckets should be at least
* 256 (64-bit) or 512 (32-bit) to fully utilize a 4k page.
*
* Since we should not be holding locks from NMI context (very rare indeed) the
* max load factor is 0.75, which is around the point where open addressing
* breaks down.
*
*/
struct pv_hash_entry {
struct qspinlock *lock;
struct pv_node *node;
};
#define PV_HE_PER_LINE (SMP_CACHE_BYTES / sizeof(struct pv_hash_entry))
#define PV_HE_MIN (PAGE_SIZE / sizeof(struct pv_hash_entry))
static struct pv_hash_entry *pv_lock_hash;
static unsigned int pv_lock_hash_bits __read_mostly;
/*
* Allocate memory for the PV qspinlock hash buckets
*
* This function should be called from the paravirt spinlock initialization
* routine.
*/
void __init __pv_init_lock_hash(void)
{
int pv_hash_size = ALIGN(4 * num_possible_cpus(), PV_HE_PER_LINE);
if (pv_hash_size < PV_HE_MIN)
pv_hash_size = PV_HE_MIN;
/*
* Allocate space from bootmem which should be page-size aligned
* and hence cacheline aligned.
*/
pv_lock_hash = alloc_large_system_hash("PV qspinlock",
sizeof(struct pv_hash_entry),
pv_hash_size, 0,
HASH_EARLY | HASH_ZERO,
&pv_lock_hash_bits, NULL,
pv_hash_size, pv_hash_size);
}
#define for_each_hash_entry(he, offset, hash) \
for (hash &= ~(PV_HE_PER_LINE - 1), he = &pv_lock_hash[hash], offset = 0; \
offset < (1 << pv_lock_hash_bits); \
offset++, he = &pv_lock_hash[(hash + offset) & ((1 << pv_lock_hash_bits) - 1)])
static struct qspinlock **pv_hash(struct qspinlock *lock, struct pv_node *node)
{
unsigned long offset, hash = hash_ptr(lock, pv_lock_hash_bits);
struct pv_hash_entry *he;
int hopcnt = 0;
for_each_hash_entry(he, offset, hash) {
hopcnt++;
if (!cmpxchg(&he->lock, NULL, lock)) {
WRITE_ONCE(he->node, node);
lockevent_pv_hop(hopcnt);
return &he->lock;
}
}
/*
* Hard assume there is a free entry for us.
*
* This is guaranteed by ensuring every blocked lock only ever consumes
* a single entry, and since we only have 4 nesting levels per CPU
* and allocated 4*nr_possible_cpus(), this must be so.
*
* The single entry is guaranteed by having the lock owner unhash
* before it releases.
*/
BUG();
}
static struct pv_node *pv_unhash(struct qspinlock *lock)
{
unsigned long offset, hash = hash_ptr(lock, pv_lock_hash_bits);
struct pv_hash_entry *he;
struct pv_node *node;
for_each_hash_entry(he, offset, hash) {
if (READ_ONCE(he->lock) == lock) {
node = READ_ONCE(he->node);
WRITE_ONCE(he->lock, NULL);
return node;
}
}
/*
* Hard assume we'll find an entry.
*
* This guarantees a limited lookup time and is itself guaranteed by
* having the lock owner do the unhash -- IFF the unlock sees the
* SLOW flag, there MUST be a hash entry.
*/
BUG();
}
/*
* Return true if when it is time to check the previous node which is not
* in a running state.
*/
static inline bool
pv_wait_early(struct pv_node *prev, int loop)
{
if ((loop & PV_PREV_CHECK_MASK) != 0)
return false;
return READ_ONCE(prev->state) != vcpu_running;
}
/*
* Initialize the PV part of the mcs_spinlock node.
*/
static void pv_init_node(struct mcs_spinlock *node)
{
struct pv_node *pn = (struct pv_node *)node;
BUILD_BUG_ON(sizeof(struct pv_node) > sizeof(struct qnode));
pn->cpu = smp_processor_id();
pn->state = vcpu_running;
}
/*
* Wait for node->locked to become true, halt the vcpu after a short spin.
* pv_kick_node() is used to set _Q_SLOW_VAL and fill in hash table on its
* behalf.
*/
static void pv_wait_node(struct mcs_spinlock *node, struct mcs_spinlock *prev)
{
struct pv_node *pn = (struct pv_node *)node;
struct pv_node *pp = (struct pv_node *)prev;
int loop;
bool wait_early;
for (;;) {
for (wait_early = false, loop = SPIN_THRESHOLD; loop; loop--) {
if (READ_ONCE(node->locked))
return;
if (pv_wait_early(pp, loop)) {
wait_early = true;
break;
}
cpu_relax();
}
/*
* Order pn->state vs pn->locked thusly:
*
* [S] pn->state = vcpu_halted [S] next->locked = 1
* MB MB
* [L] pn->locked [RmW] pn->state = vcpu_hashed
*
* Matches the cmpxchg() from pv_kick_node().
*/
smp_store_mb(pn->state, vcpu_halted);
if (!READ_ONCE(node->locked)) {
lockevent_inc(pv_wait_node);
lockevent_cond_inc(pv_wait_early, wait_early);
pv_wait(&pn->state, vcpu_halted);
}
/*
* If pv_kick_node() changed us to vcpu_hashed, retain that
* value so that pv_wait_head_or_lock() knows to not also try
* to hash this lock.
*/
cmpxchg(&pn->state, vcpu_halted, vcpu_running);
/*
* If the locked flag is still not set after wakeup, it is a
* spurious wakeup and the vCPU should wait again. However,
* there is a pretty high overhead for CPU halting and kicking.
* So it is better to spin for a while in the hope that the
* MCS lock will be released soon.
*/
lockevent_cond_inc(pv_spurious_wakeup,
!READ_ONCE(node->locked));
}
/*
* By now our node->locked should be 1 and our caller will not actually
* spin-wait for it. We do however rely on our caller to do a
* load-acquire for us.
*/
}
/*
* Called after setting next->locked = 1 when we're the lock owner.
*
* Instead of waking the waiters stuck in pv_wait_node() advance their state
* such that they're waiting in pv_wait_head_or_lock(), this avoids a
* wake/sleep cycle.
*/
static void pv_kick_node(struct qspinlock *lock, struct mcs_spinlock *node)
{
struct pv_node *pn = (struct pv_node *)node;
/*
* If the vCPU is indeed halted, advance its state to match that of
* pv_wait_node(). If OTOH this fails, the vCPU was running and will
* observe its next->locked value and advance itself.
*
* Matches with smp_store_mb() and cmpxchg() in pv_wait_node()
*
* The write to next->locked in arch_mcs_spin_unlock_contended()
* must be ordered before the read of pn->state in the cmpxchg()
* below for the code to work correctly. To guarantee full ordering
* irrespective of the success or failure of the cmpxchg(),
* a relaxed version with explicit barrier is used. The control
* dependency will order the reading of pn->state before any
* subsequent writes.
*/
smp_mb__before_atomic();
if (cmpxchg_relaxed(&pn->state, vcpu_halted, vcpu_hashed)
!= vcpu_halted)
return;
/*
* Put the lock into the hash table and set the _Q_SLOW_VAL.
*
* As this is the same vCPU that will check the _Q_SLOW_VAL value and
* the hash table later on at unlock time, no atomic instruction is
* needed.
*/
WRITE_ONCE(lock->locked, _Q_SLOW_VAL);
(void)pv_hash(lock, pn);
}
/*
* Wait for l->locked to become clear and acquire the lock;
* halt the vcpu after a short spin.
* __pv_queued_spin_unlock() will wake us.
*
* The current value of the lock will be returned for additional processing.
*/
static u32
pv_wait_head_or_lock(struct qspinlock *lock, struct mcs_spinlock *node)
{
struct pv_node *pn = (struct pv_node *)node;
struct qspinlock **lp = NULL;
int waitcnt = 0;
int loop;
/*
* If pv_kick_node() already advanced our state, we don't need to
* insert ourselves into the hash table anymore.
*/
if (READ_ONCE(pn->state) == vcpu_hashed)
lp = (struct qspinlock **)1;
/*
* Tracking # of slowpath locking operations
*/
lockevent_inc(lock_slowpath);
for (;; waitcnt++) {
/*
* Set correct vCPU state to be used by queue node wait-early
* mechanism.
*/
WRITE_ONCE(pn->state, vcpu_running);
/*
* Set the pending bit in the active lock spinning loop to
* disable lock stealing before attempting to acquire the lock.
*/
set_pending(lock);
for (loop = SPIN_THRESHOLD; loop; loop--) {
if (trylock_clear_pending(lock))
goto gotlock;
cpu_relax();
}
clear_pending(lock);
if (!lp) { /* ONCE */
lp = pv_hash(lock, pn);
/*
* We must hash before setting _Q_SLOW_VAL, such that
* when we observe _Q_SLOW_VAL in __pv_queued_spin_unlock()
* we'll be sure to be able to observe our hash entry.
*
* [S] <hash> [Rmw] l->locked == _Q_SLOW_VAL
* MB RMB
* [RmW] l->locked = _Q_SLOW_VAL [L] <unhash>
*
* Matches the smp_rmb() in __pv_queued_spin_unlock().
*/
if (xchg(&lock->locked, _Q_SLOW_VAL) == 0) {
/*
* The lock was free and now we own the lock.
* Change the lock value back to _Q_LOCKED_VAL
* and unhash the table.
*/
WRITE_ONCE(lock->locked, _Q_LOCKED_VAL);
WRITE_ONCE(*lp, NULL);
goto gotlock;
}
}
WRITE_ONCE(pn->state, vcpu_hashed);
lockevent_inc(pv_wait_head);
lockevent_cond_inc(pv_wait_again, waitcnt);
pv_wait(&lock->locked, _Q_SLOW_VAL);
/*
* Because of lock stealing, the queue head vCPU may not be
* able to acquire the lock before it has to wait again.
*/
}
/*
* The cmpxchg() or xchg() call before coming here provides the
* acquire semantics for locking. The dummy ORing of _Q_LOCKED_VAL
* here is to indicate to the compiler that the value will always
* be nozero to enable better code optimization.
*/
gotlock:
return (u32)(atomic_read(&lock->val) | _Q_LOCKED_VAL);
}
/*
* PV versions of the unlock fastpath and slowpath functions to be used
* instead of queued_spin_unlock().
*/
__visible __lockfunc void
__pv_queued_spin_unlock_slowpath(struct qspinlock *lock, u8 locked)
{
struct pv_node *node;
if (unlikely(locked != _Q_SLOW_VAL)) {
WARN(!debug_locks_silent,
"pvqspinlock: lock 0x%lx has corrupted value 0x%x!\n",
(unsigned long)lock, atomic_read(&lock->val));
return;
}
/*
* A failed cmpxchg doesn't provide any memory-ordering guarantees,
* so we need a barrier to order the read of the node data in
* pv_unhash *after* we've read the lock being _Q_SLOW_VAL.
*
* Matches the cmpxchg() in pv_wait_head_or_lock() setting _Q_SLOW_VAL.
*/
smp_rmb();
/*
* Since the above failed to release, this must be the SLOW path.
* Therefore start by looking up the blocked node and unhashing it.
*/
node = pv_unhash(lock);
/*
* Now that we have a reference to the (likely) blocked pv_node,
* release the lock.
*/
smp_store_release(&lock->locked, 0);
/*
* At this point the memory pointed at by lock can be freed/reused,
* however we can still use the pv_node to kick the CPU.
* The other vCPU may not really be halted, but kicking an active
* vCPU is harmless other than the additional latency in completing
* the unlock.
*/
lockevent_inc(pv_kick_unlock);
pv_kick(node->cpu);
}
/*
* Include the architecture specific callee-save thunk of the
* __pv_queued_spin_unlock(). This thunk is put together with
* __pv_queued_spin_unlock() to make the callee-save thunk and the real unlock
* function close to each other sharing consecutive instruction cachelines.
* Alternatively, architecture specific version of __pv_queued_spin_unlock()
* can be defined.
*/
#include <asm/qspinlock_paravirt.h>
#ifndef __pv_queued_spin_unlock
__visible __lockfunc void __pv_queued_spin_unlock(struct qspinlock *lock)
{
u8 locked;
/*
* We must not unlock if SLOW, because in that case we must first
* unhash. Otherwise it would be possible to have multiple @lock
* entries, which would be BAD.
*/
locked = cmpxchg_release(&lock->locked, _Q_LOCKED_VAL, 0);
if (likely(locked == _Q_LOCKED_VAL))
return;
__pv_queued_spin_unlock_slowpath(lock, locked);
}
#endif /* __pv_queued_spin_unlock */